public static void equipmentScreen(RSFont[] TDA) {
RSInterface Interface = addInterface(19148);
addSprite(19149, 0, "Interfaces/Equipment/CHAR");
addHover(19150, 3, 0, 19151, 3, "Interfaces/Equipment/CHAR", 21, 21, "Close");
addHovered(19151, 2, "Interfaces/Equipment/CHAR", 21, 21, 19152);
addText(19154, "Equip Your Character...", 0xFF981F, false, true, 52, TDA, 2);
addText(1673, "Attack bonus", 0xFF981F, false, true, 52, TDA, 2);
addText(1674, "Defense bonus", 0xFF981F, false, true, 52, TDA, 2);
addText(1685, "Other bonuses", 0xFF981F, false, true, 52, TDA, 2);
addText(1675, "Stab:", 0xFF981F, false, true, 52, TDA, 1);
addText(1676, "Slash:", 0xFF981F, false, true, 52, TDA, 1);
addText(1677, "Crush:", 0xFF981F, false, true, 52, TDA, 1);
addText(1678, "Magic:", 0xFF981F, false, true, 52, TDA, 1);
addText(1679, "Ranged:", 0xFF981F, false, true, 52, TDA, 1);
addText(1680, "Stab:", 0xFF981F, false, true, 52, TDA, 1);
addText(1681, "Slash:", 0xFF981F, false, true, 52, TDA, 1);
addText(1682, "Crush:", 0xFF981F, false, true, 52, TDA, 1);
addText(1683, "Magic:", 0xFF981F, false, true, 52, TDA, 1);
addText(1684, "Ranged:", 0xFF981F, false, true, 52, TDA, 1);
addText(1686, "Strength:", 0xFF981F, false, true, 52, TDA, 1);
addText(1687, "Prayer:", 0xFF981F, false, true, 52, TDA, 1);
addText(19155, "0%", 0xFF981F, false, true, 52, TDA, 1);
addChar(19153);
int last = 45;
int frame = 0;
setChildren(last, Interface);
setBounds(19149, 1, 5, frame, Interface);frame++;
setBounds(19150, 372, 10, frame, Interface);frame++;
setBounds(19151, 372, 10, frame, Interface);frame++;
setBounds(19153, 20, 90, frame, Interface);frame++;
setBounds(19154, 23, 29, frame, Interface);frame++;
setBounds(1673, 265, 71, frame, Interface); frame++;
setBounds(1674, 265, 163, frame, Interface); frame++;
setBounds(1675, 272, 85, frame, Interface); frame++;
setBounds(1676, 272, 99, frame, Interface); frame++;
setBounds(1677, 272, 113, frame, Interface); frame++;
setBounds(1678, 272, 127, frame, Interface); frame++;
setBounds(1679, 272, 141, frame, Interface); frame++;
setBounds(1680, 272, 177, frame, Interface); frame++;
setBounds(1681, 272, 191, frame, Interface); frame++;
setBounds(1682, 272, 205, frame, Interface); frame++;
setBounds(1683, 272, 219, frame, Interface); frame++;
setBounds(1684, 272, 233, frame, Interface); frame++;
setBounds(1685, 265, 253, frame, Interface); frame++;
setBounds(1686, 272, 267, frame, Interface); frame++;
setBounds(1687, 272, 281, frame, Interface); frame++;
setBounds(19155, 94, 286, frame, Interface); frame++;
setBounds(1645, 83, 106, frame, Interface); frame++;
setBounds(1646, 83, 135, frame, Interface); frame++;
setBounds(1647, 83, 172, frame, Interface); frame++;
setBounds(1648, 83, 213, frame, Interface); frame++;
setBounds(1649, 27, 185, frame, Interface); frame++;
setBounds(1650, 27, 221, frame, Interface); frame++;
setBounds(1651, 139, 185, frame, Interface); frame++;
setBounds(1652, 139, 221, frame, Interface); frame++;
setBounds(1653, 53, 148, frame, Interface); frame++;
setBounds(1654, 112, 148, frame, Interface); frame++;
setBounds(1655, 63, 109, frame, Interface); frame++;
setBounds(1656, 117, 108, frame, Interface); frame++;
setBounds(1657, 83, 71, frame, Interface); frame++;
setBounds(1658, 42, 110, frame, Interface); frame++;
setBounds(1659, 83, 110, frame, Interface); frame++;
setBounds(1660, 124, 110, frame, Interface); frame++;
setBounds(1661, 27, 149, frame, Interface); frame++;
setBounds(1662, 83, 149, frame, Interface); frame++;
setBounds(1663, 139, 149, frame, Interface); frame++;
setBounds(1664, 83, 189, frame, Interface); frame++;
setBounds(1665, 83, 229, frame, Interface); frame++;
setBounds(1666, 27, 229, frame, Interface); frame++;
setBounds(1667, 139, 229, frame, Interface); frame++;
setBounds(1688, 29, 111, frame, Interface); frame++;
}