you can add right clicking values to make it easier to find model ids
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My issue is pretty much the title. I found a post w/ some osrs mapdata on it and added the important ones to my cache. tested, works great. I just need the objects and i don't really know where to start. any help would be greatly appreciated.
you can add right clicking values to make it easier to find model ids
Here's a list of all objects from the current OSRS cache with their models, colors, types etc. (Credits to OpenRS)
Just get the models from any data release or dump them with Poesy's dumper
https://www.dropbox.com/s/ckkbahhsj2...jects.txt?dl=0
Hi,
The tool works perfectly; however, I'm just trying to rip 3 models - the zulrah pillars. I have a plan of action but I don't want to waste any time if it's going to fail. So, let me know if this sounds wrong:
1. Get a client like OS Brutality that has these objects packed.
2. Like someone said earlier, create a way to see the obj id by right clicking.
3. Once I have these ids, I use Toms suite to open idx 1 and find the id?
4. Pack it into my own, and then hardcode the ints(not sure on this one.)
5. I think that's the end of it.
What's everyone think?
Okay,
I implemented the method to see obj ids when right clicking. It worked for every object I tried, except for the zulrah pillars, and the broken one in the center. It seems they aren't registered as objects. On the cache im using for my project the two pillars are bookshelves, and the broken one is a flag pole. The client I tried getting the pillar model ids from was OSBrutality.
and also, the tool only dumped the .idx and .dats for the objects, not the models.
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