Thread: Help w/ Ripping Objects From OSRS Cache & Adding them to my own

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  1. #1 Help w/ Ripping Objects From OSRS Cache & Adding them to my own 
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    My issue is pretty much the title. I found a post w/ some osrs mapdata on it and added the important ones to my cache. tested, works great. I just need the objects and i don't really know where to start. any help would be greatly appreciated.
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    you can add right clicking values to make it easier to find model ids
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    Waddup

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    Here's a list of all objects from the current OSRS cache with their models, colors, types etc. (Credits to OpenRS)
    Just get the models from any data release or dump them with Poesy's dumper

    https://www.dropbox.com/s/ckkbahhsj2...jects.txt?dl=0
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    Quote Originally Posted by Stan_ View Post
    Here's a list of all objects from the current OSRS cache with their models, colors, types etc. (Credits to OpenRS)
    Just get the models from any data release or dump them with Poesy's dumper

    https://www.dropbox.com/s/ckkbahhsj2...jects.txt?dl=0
    Thank you, Stan. Could you send me towards Poesy's dumper? Also, I will have to end up hard coding in these objects I think... Thanks again stan.
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    Quote Originally Posted by flamehair9 View Post
    Thank you, Stan. Could you send me towards Poesy's dumper? Also, I will have to end up hard coding in these objects I think... Thanks again stan.
    https://www.rune-server.ee/runescape...ta-dumper.html
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    Hi,

    The tool works perfectly; however, I'm just trying to rip 3 models - the zulrah pillars. I have a plan of action but I don't want to waste any time if it's going to fail. So, let me know if this sounds wrong:

    1. Get a client like OS Brutality that has these objects packed.
    2. Like someone said earlier, create a way to see the obj id by right clicking.
    3. Once I have these ids, I use Toms suite to open idx 1 and find the id?
    4. Pack it into my own, and then hardcode the ints(not sure on this one.)
    5. I think that's the end of it.

    What's everyone think?
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    Waddup

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    Quote Originally Posted by flamehair9 View Post
    Hi,

    The tool works perfectly; however, I'm just trying to rip 3 models - the zulrah pillars. I have a plan of action but I don't want to waste any time if it's going to fail. So, let me know if this sounds wrong:

    1. Get a client like OS Brutality that has these objects packed.
    2. Like someone said earlier, create a way to see the obj id by right clicking.
    3. Once I have these ids, I use Toms suite to open idx 1 and find the id?
    4. Pack it into my own, and then hardcode the ints(not sure on this one.)
    5. I think that's the end of it.

    What's everyone think?
    No need for the third one, just look for the object ID in that file I sent, it lists the ints of every object. Just rip those models from the ones you dumped with the tool

    Good luck.
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    Okay,

    I implemented the method to see obj ids when right clicking. It worked for every object I tried, except for the zulrah pillars, and the broken one in the center. It seems they aren't registered as objects. On the cache im using for my project the two pillars are bookshelves, and the broken one is a flag pole. The client I tried getting the pillar model ids from was OSBrutality.

    and also, the tool only dumped the .idx and .dats for the objects, not the models.
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  9. #9  
    Waddup

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    Quote Originally Posted by flamehair9 View Post
    Okay,

    I implemented the method to see obj ids when right clicking. It worked for every object I tried, except for the zulrah pillars, and the broken one in the center. It seems they aren't registered as objects. On the cache im using for my project the two pillars are bookshelves, and the broken one is a flag pole. The client I tried getting the pillar model ids from was OSBrutality.

    and also, the tool only dumped the .idx and .dats for the objects, not the models.
    Attached image
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  10. #10  
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    Quote Originally Posted by Stan_ View Post
    Attached image
    Let me retract that last statement then, but still, I can't get those pillars

    EDIT: I have got the pillars working before, but at the cost of replacing all of my current objects with OSRS ones. So my gwd walls break, etc.
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