Thread: [718] Making Flowers delete after a certain time?

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  1. #1 [718] Making Flowers delete after a certain time? 
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    Currently I have a Flower Game added, but the flowers delete within like 20 seconds. Unfortunately there's no method or anything telling when to delete the flowers.
    I was just wondering is there any known thing to set a timer on when to delete them? The person that released the Flower Game hasn't found a way yet I guess:

    https://www.rune-server.ee/runescape...ting-70-a.html

    Any ideas if it's possible?
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  2. #2  
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    I misread your problem, sorry what I gave didn't make any sense.
    Last edited by excl150; 02-16-2017 at 07:59 PM. Reason: didnt actually answer anything
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    Quote Originally Posted by excl150 View Post
    I misread your problem, sorry what I gave didn't make any sense.
    No worries bro! We all make mistakes .
    Anyone else know a solution?
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    World.spawnTemporaryObject(Flower4, 20000);
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    Quote Originally Posted by Stimulant View Post
    World.spawnTemporaryObject(Flower4, 20000);
    Don't think it worked.
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    Quote Originally Posted by Projecteco View Post
    Don't think it worked.
    replace "World.spawnObject(Flower4, false);".
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    Quote Originally Posted by Stimulant View Post
    replace "World.spawnObject(Flower4, false);".
    I did, lol.
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    Quote Originally Posted by Projecteco View Post
    I did, lol.
    PM me your skype.
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    Quote Originally Posted by Banners View Post
    PM me your skype.
    This user fixed it for me, thanks a lot to Banners.
    Fix (Credits to Banner once again):

    the line for spawning the object is in 'InventoryOptionsHandler' class.
    search for the itemID for mithril seeds which is 299.

    Scroll down a bit until you find where it spawns the object and change it to the int you'd like. I made mine 3 minutes (180000) milliseconds.
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