Thread: Kalphite Queen Model IDs

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  1. #1 Kalphite Queen Model IDs 
    Registered Member omnee's Avatar
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    If anyone has them, would be appreciated, been searching for very long and I can't find them, need them because my KQ shows up as a Hell Puppy so yeah
    Thanks~

    EDIT: Need them for OSRS #129, if that makes a difference
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    Quote Originally Posted by omnee View Post
    If anyone has them, would be appreciated, been searching for very long and I can't find them, need them because my KQ shows up as a Hell Puppy so yeah
    Thanks~

    EDIT: Need them for OSRS #129, if that makes a difference
    I think there are several kq npc ids, i dumped everything for 132 npcs, ill post that up somewhere later and link you. Includes all the model ids for every npc, i used it for making custom pet item models for some custom pets. Also has a few other useful things such as the rotations and zooms, walk and stand anims etc for hardcoding the npc in entitydef client sided.

    Edit: the reason i say later is because i'm not on my computer btw. Incase you were wondering

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  4. #3  
    Registered Member omnee's Avatar
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    Quote Originally Posted by Divine View Post
    I think there are several kq npc ids, i dumped everything for 132 npcs, ill post that up somewhere later and link you. Includes all the model ids for every npc, i used it for making custom pet item models for some custom pets. Also has a few other useful things such as the rotations and zooms, walk and stand anims etc for hardcoding the npc in entitydef client sided.

    Edit: the reason i say later is because i'm not on my computer btw. Incase you were wondering
    Alright would appreciate it a lot. Cheers.
    And about there being multiple KQ IDs, I dumped all NPC IDs for OSBrutality with 129 Data and only found one (ID: 128) which appears as Hell Puppy, for some reason.
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    Quote Originally Posted by omnee View Post
    Alright would appreciate it a lot. Cheers.
    And about there being multiple KQ IDs, I dumped all NPC IDs for OSBrutality with 129 Data and only found one (ID: 128) which appears as Hell Puppy, for some reason.
    Try npc id 963/964 for Kalphite Queen
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  7. #5  
    'Slutty McFur'

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    Code:
    case 963:
    	type.name = "Kalphite Queen";
    	type.models = new int[] { 24597, 24598 };
    	type.stanceAnimation = 6239;
    	type.tileSpacesOccupied = 5;
    	type.walkAnimation = 6238;
    	type.options = new String[] { null, "Attack", null, null, null };
    	type.combatLevel = 333;
    	type.headIcon = 6;
    break;
    
    
    case 965:
    	type.name = "Kalphite Queen";
    	type.models = new int[] { 24602, 24605, 24606 };
    	type.stanceAnimation = 6236;
    	type.tileSpacesOccupied = 5;
    	type.walkAnimation = 6236;
    	type.options = new String[] { null, "Attack", null, null, null };
    	type.combatLevel = 333;
    	type.headIcon = 0;
    break;
    See if that's any use. Haven't checked.


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  9. #6  
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    Quote Originally Posted by omnee View Post
    Alright would appreciate it a lot. Cheers.
    And about there being multiple KQ IDs, I dumped all NPC IDs for OSBrutality with 129 Data and only found one (ID: 128) which appears as Hell Puppy, for some reason.
    You should look around a little more as the actual KQ ids i use are in the 900 ids. Ill still post the dump within the hour & link you to it though, as having it will definitely help you out.

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  11. #7  
    Registered Member omnee's Avatar
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    @Sami2427 That's the problem, I do know those are supposed to be the KQ Ids but they're not.

    Those are 128, 963 and 965 respectively

    @A Mage Testing right now

    @Divine I dumped NPC Name - NPC ID for all EntityDefs and only one is actually Kalphite Queen, 128, can just hardcode 963 and 965 if I get the models

    Edit:

    Quote Originally Posted by A Mage View Post
    Code:
    case 963:
    	type.name = "Kalphite Queen";
    	type.models = new int[] { 24597, 24598 };
    	type.stanceAnimation = 6239;
    	type.tileSpacesOccupied = 5;
    	type.walkAnimation = 6238;
    	type.options = new String[] { null, "Attack", null, null, null };
    	type.combatLevel = 333;
    	type.headIcon = 6;
    break;
    
    
    case 965:
    	type.name = "Kalphite Queen";
    	type.models = new int[] { 24602, 24605, 24606 };
    	type.stanceAnimation = 6236;
    	type.tileSpacesOccupied = 5;
    	type.walkAnimation = 6236;
    	type.options = new String[] { null, "Attack", null, null, null };
    	type.combatLevel = 333;
    	type.headIcon = 0;
    break;
    See if that's any use. Haven't checked.
    These worked for me, thanks A Mage and everybody else. Much appreciated~

    Would still use that dump though, @Divine
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    Quote Originally Posted by omnee View Post
    @Sami2427 That's the problem, I do know those are supposed to be the KQ Ids but they're not.

    Those are 128, 963 and 965 respectively

    @A Mage Testing right now

    @Divine I dumped NPC Name - NPC ID for all EntityDefs and only one is actually Kalphite Queen, 128, can just hardcode 963 and 965 if I get the models

    Edit:



    These worked for me, thanks A Mage and everybody else. Much appreciated~

    Would still use that dump though, @Divine
    https://www.rune-server.ee/showthrea...87#post5321387 Here's that dump, includes everything you'll need enjoy!

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