Code:
case 963:
type.name = "Kalphite Queen";
type.models = new int[] { 24597, 24598 };
type.stanceAnimation = 6239;
type.tileSpacesOccupied = 5;
type.walkAnimation = 6238;
type.options = new String[] { null, "Attack", null, null, null };
type.combatLevel = 333;
type.headIcon = 6;
break;
case 965:
type.name = "Kalphite Queen";
type.models = new int[] { 24602, 24605, 24606 };
type.stanceAnimation = 6236;
type.tileSpacesOccupied = 5;
type.walkAnimation = 6236;
type.options = new String[] { null, "Attack", null, null, null };
type.combatLevel = 333;
type.headIcon = 0;
break;
See if that's any use. Haven't checked.