Thread: OS-Veos | Follow us in our journey!

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  1. #91  
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    looks sick
     

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  3. #92  
    Waddup

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    Before taking my 4-5 day break, here is Barrows pretty much finished

    Set effects
    All set effects are similar to OSRS.

    Spoiler for Set effects images and GIFs:
    Attached imageAttached imageAttached image

    Attached image

    Attached image


    Entering the tunnel
    A random brother his Sacrophagus will be empty. Same as with OSRS, you don't need to kill all brothers before entering this.

    Spoiler for Tunnel entering GIF:
    Attached image


    Head holograms
    Each 15 seconds while underground your prayer will get drained by 8 + the amount of brothers killed.
    When you killed 1 or more brother, one of their heads will appear as a hologram on screen. (Sacrophagus room will be purple, in the tunnels it'll be green)
    The only thing missing here is the fading in of the head, if anyone has succeeded in doing this before, please let me know

    Spoiler for Head hologram GIFs:
    Attached image

    Attached image


    NPC filled rooms
    All rooms in the tunnels are filled with NPCs to increase your killcount with.

    Spoiler for NPC filled rooms images:
    Attached image
    Attached image
    Attached image


    Door system
    In the tunnels you can pass through the doors.
    There is a small chance that any brother that you haven't killed yet will appear when opening a door.

    Spoiler for Door system GIF:
    Attached image


    Puzzles
    To enter the chest room, you need to answer a puzzle.
    There are 4 different puzzles, the answers are in a random order.

    Spoiler for Puzzles GIF:
    Attached image


    Reward system
    The reward system is identical to OSRS. (According to this tweet) It's affected by the amount of brothers you killed and the combined total level of all monsters you killed.
    You can open the chest when you killed the brother that belongs to the Sacrophage that led you to the tunnels.

    Spoiler for Reward system GIF & Image:
    Attached image

    Attached image


    -------

    Other updates:
    • Fixed some NPC aggro bugs
    • Fixed object sizes used for option packets
    • Fixed a NPC no-clip bug
     

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  5. #93  
    🎶 As you're falling down 🎶


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    Bump.
    Quote Originally Posted by Idiot Bird View Post
    Quote Originally Posted by Velocity View Post
    lol np mate looks like the community brought ur rep down to ur IQ
    Not too sure about that, it's at 0 . It would have to go minus to even be remotely close to his IQ.
     

  6. #94  
    🎶 As you're falling down 🎶


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    Sorry for the lack of updates on my part guys, I know I don't need to apologize, but I've been very busy the past few weeks with applying for internships, a massive amount of school work (it's increasing over the next few weeks of course), planning a tradeshow I will be running, a funeral, etc. I just wanted to keep you guys in the loop and let you all know we have many things planned for the future of Veos, many ways we will stand out from the rest as we have no doubt shown already. In the words of Bachman Turner Overdrive, you ain't seen nothing yet.
    Quote Originally Posted by Idiot Bird View Post
    Quote Originally Posted by Velocity View Post
    lol np mate looks like the community brought ur rep down to ur IQ
    Not too sure about that, it's at 0 . It would have to go minus to even be remotely close to his IQ.
     

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  8. #95  
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    Nice updates lads looking fantastic.
     

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  10. #96  
    Waddup

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    Wrote a new animation dumper (Still can be improved) that's gonna save us a lot of time
    Dumps all possible animations for every single NPC listed in groups.

    Code:
    {
        "id": 7538,
        "name": "Vespine soldier",
        "stanceAnims": [
          7449
        ],
        "walkAnims": [
          7448,
          7453,
          7454,
          7461
        ],
        "attackBlockAnims": [
          7450,
          7455
        ],
        "deathAnims": [
          7458,
          7459,
          7462
        ],
        "otherAnims": [
          7451,
          7452,
          7456,
          7457,
          7460
        ]
      },
     

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  12. #97  
    Waddup

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    Improved and added options for resizable screen mode. Also improved the drawing of the XP counter.

    Overview of all changes done:
    • Added transparent chat including different chat colors like on OSRS
    • Added the sidestone re-arrangement option
    • Added the sidebar transparency option
    • Improved line drawing in the chat box (Also in fixed screen mode)
    • Improved the transparent scrollbar
    • The fullscreen option has been removed
    • You can now hide your chat
    • Added the hide split private chat option for when the chat is hidden
    • Added the logout button in the right upper corner
    • Re-positioned all tab icons to be centered
    • Fixed some config bugs with screen modes
    • Re-positioned elements like the XP counter


    Attached image
     

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  14. #98  
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    Nice updates guys. keep it up!
     

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  16. #99  
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    Deserves a free bump.
     

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  18. #100  
    Developer Of The Web

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    Looking good, Will be following this.
    Click to view my Forum Services
    Spoiler for I Support The Following Servers:

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