Originally Posted by
423 Million
In your world class check to see if they are called in that npc method thing (cant remember the name)
Code:
else if (id == 6215 || id == 6211 || id == 3406 || id == 6216|| id == 6214 || id == 6215|| id == 6212 || id == 6219 || id == 6221 || id == 6218)
n = new GodwarsZammorakFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6254 && id == 6259)
n = new GodwarsSaradominFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6246 || id == 6236 || id == 6232 || id == 6240 || id == 6241 || id == 6242 || id == 6235 || id == 6234 || id == 6243 || id == 6236 || id == 6244 || id == 6237 || id == 6246 || id == 6238 || id == 6239 || id == 6230)
n = new GodwarsArmadylFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6281 || id == 6282 || id == 6275 || id == 6279|| id == 9184 || id == 6268 || id == 6270 || id == 6274 || id == 6277 || id == 6276 || id == 6278)
n = new GodwarsBandosFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6261 || id == 6263 || id == 6265)
n = GodWarsBosses.graardorMinions[(id - 6261) / 2] = new GodWarMinion(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6260)
n = new GeneralGraardor(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6222)
n = new KreeArra(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
else if (id == 6223 || id == 6225 || id == 6227)
n = GodWarsBosses.armadylMinions[(id - 6223) / 2] = new GodWarMinion(
id, tile, mapAreaNameHash, canBeAttackFromOutOfArea,
spawned);
else if (id == 6203)
n = new KrilTstsaroth(id, tile, mapAreaNameHash,
canBeAttackFromOutOfArea, spawned);
else if (id == 6204 || id == 6206 || id == 6208)
n = GodWarsBosses.zamorakMinions[(id - 6204) / 2] = new GodWarMinion(
id, tile, mapAreaNameHash, canBeAttackFromOutOfArea,
spawned);
that's what is in World.java