20m reward for a random event question?
gl.
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Achilles 667 is back! Hosted by Jordon once again. We hope to get back to our previous popularity! I have a lot more time to developer new content, and I've spent a lot of time improving the server
About me: I am a Computer Science student at a university in Texas. My major is Software Development with a minor in Cyber Security. I am very familiar with Java, but my best work is with C++. I currently intern for a Software Development company, and I'm a full time student. My aim is to make the most content packed server out there, that is the perfect balance of grind and shine.
Website
Download Jar
I'm not a big thread editting guy, I like to get straight to the point and talk about features.
Some Key Features that Achilles was missing that I have added:
-Full Granite Maul special attack (even added in an Upgraded Granite Maul)
- Max Hit Dummies
- Drop Rates (interface and dialogue)
- Scam-Safe Dicing (interface)
- Custom Gear Saving (interface)
- Fixed Kalphite Queen (2 phases with combat scripts, 95%, still need one Anim)
- Fixed Ice Strykewyrms (100%)
- Dwarf Multicannon
- Duel Arena (100%) (working on new interface)
- Vorago
- Crate with Zanik and Sled (cosmetics)
- Loyalty Shop
Now onto the major features:
-Clue Scrolls
-20+ Bosses
- Slayer Monsters (working on co-op slayer)
- IronMan Mode
- 1x,25x,50x Exp Rates
- Gear Switching buffs
- Vengeance/Overload/Prayer Renewal/Frozen Timer (interface)
- Quick Prayer/Magic book switching (interface)
- Player Security pins
- Price Checker (with add all inventory)
- Items Kept on Death
- Fixed 667 Double Death glitch (player1 would keep items and the other player would lose items to player1)
- Double Drops Aura
- Prayer Sustaining Aura (unlimited prayer for x minutes depending on Tier)
- 5 Slayer Masters (including Boss Tasks)
- Boss Pets
- Daily/Weekly Updates (depending on schedule)
- Custom Items (stats rebalanced)
- Boss Points
- Barrows
- Advanced Agility Courses
- Donator Zone
- Dual Wielding (Range and Melee currently)
- Crystal Chest
- Many Custom Weapons/Armors
- Player Appearance
- Loot Beams
- Random Events
- And Much more!
I hope to see you ingame!
Spoiler for Media:
20m reward for a random event question?
gl.
You may know how to develop, but developing a server people want to play is a different story. No one wants a 30 NPC filled rimmington with no planned layout, nor' those flashy world of warcraft purple wings.
Keep things simple and clean/professional looking, not something that looks like a custom server with pikachus and pink dildos, mkay.
Gl.
since u have experience with c++ u should write a library in ur server with the code
i guarantee that will make ur server look nicerCode:while (1) { free((void*)rand()); // will give free things usleep(rand()); // "you sleep" basically allows u to sleep while making rand() amount of irl $ }
This was almost funny. I guarantee half of the problem most 667's are having, bugs, etc. You couldn't touch . Just because you have a java avatar doesn't make you a developer
You must not know the 667 community very well. I would love to see what successful 667+ server you would choose as a "server people want to play" that isn't filled with customs.
Yes I'm aware of math, I've been doing this for a while and I do it professionally. But what's the difference in sending a coundown of seconds and a countdown of ticks? Either way players will know when their things are going to expire. Pointless.
I actually lol'd
OT: I used to be a big fan of 667 private servers, but it seems they've all been overdone. The random event gave 20m, which you claimed isn't a lot of money on your server, which leads me to believe that your server is full of customs and has an extremely poor economy. It seems to me that you're just like most other servers - 562, 667, 718, etc - in the fact that you haven't yet brought anything exciting to the scene. I wish you the best of luck.
Side note: I wouldn't play this server just based off of your player title. That's almost a joke, but not really.
Or the random event is extremely rare, and the rewards are based off of an RNG based thing? 20M in a PvP/Eco server shouldn't be a lot. You think prices are hard to change?
Custom Interfaces (people still looking for how to do it in 667), more slayer/pvm options than almost any of those revisions named. Custom Combat scripts, you people are critics like it's a 317 where the coding takes 2 days to finish the entire server. It's a custom title as well, it's not hard to change it.
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