Thread: Wilderness Warrior/Starter interface

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  1. #11  
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    Quote Originally Posted by i_pk_pjers_i View Post
    Very nice interface.
    Credit to Hitten for the interface. Just my idea.

    Quote Originally Posted by Austin View Post
    Wolf of Walstreet is my favorite movie, nice release
    Same! Thanks mate.
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  3. #12  
    🎶 As you're falling down 🎶


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    Quote Originally Posted by Jordan Belfort View Post
    Credit to Hitten for the interface. Just my idea.



    Same! Thanks mate.
    The idea + the interface itself are both amazing.
    Quote Originally Posted by Idiot Bird View Post
    Quote Originally Posted by Velocity View Post
    lol np mate looks like the community brought ur rep down to ur IQ
    Not too sure about that, it's at 0 . It would have to go minus to even be remotely close to his IQ.
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  5. #13  
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    Quote Originally Posted by Jordan Belfort View Post
    Hey guys,

    I left the project that is currently using this (without permission) but I'm not going to raise hell over it. It's just a loss I'll take. I'll also be releasing the actual game mode itself in a separate post. Here's what you get from this post:



    Add this to your RSInterfaces.java

    In the unpack method, add

    Code:
    gameStart(textDrawingAreas);
    Now for the downloads:
    Sprites

    Permission to release:

    Link to the creator's profile -> Hitten
    All credits go to him for the interface + code, client side. Thanks again Hitten!

    If you plan to implement the game mode server sided (this) you'll need to pack this into your cache where modicons are located: Attached image

    If you have any problems, post them below and I'll try to get back to you.
    can you post your

    Code:
    itemGroup metod
    and addChar
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  7. #14  
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    Quote Originally Posted by sheepmonger View Post
    can you post your

    Code:
    itemGroup metod
    and addChar
    Code:
    public static void addChar(int ID, int rotation1, int rotation2, int zoom, int contentType) {
    		  RSInterface t = interfaceCache[ID] = new RSInterface();
    		  t.id = ID;
    		  t.parentID = ID;
    		  t.type = 6;
    		  t.atActionType = 0;
    		  t.contentType = contentType;
    		  t.width = 136;
    		  t.height = 168;
    		  t.modelZoom = zoom;
    		  t.modelRotation1 = rotation1;
    		  t.modelRotation2 = rotation2;
    		  t.anInt257 = -1;
    		  t.anInt258 = -1;
    		 }
    Code:
    public static void itemGroup(int id, int w, int h, int x, int y, boolean drag) {
    		  RSInterface rsi = addInterface(id);
    		  rsi.width = w;
    		  rsi.height = h;
    		  rsi.inv = new int[w * h];
    		  rsi.invStackSizes = new int[w * h];
    		  rsi.usableItemInterface = false;
    		  rsi.isInventoryInterface = false;
    		  rsi.invSpritePadX = x;
    		  rsi.invSpritePadY = y;
    		  rsi.spritesX = new int[20];
    		  rsi.spritesY = new int[20];
    		  rsi.sprites = new Sprite[20];
    		  rsi.aBoolean235 = drag;
    		  rsi.type = 2;
    		 }
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  9. #15  
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    can i have the sprites link is down
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  10. #16  
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    Anyone have the sprites?
    Add my new Skype: live:extremezgp

    Discord: Mr Extremez#3049

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  11. #17  
    Registered Member Nyte's Avatar
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    Still looking for sprites

    Still looking for sprites
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