Code:
10/12/16
- Downloaded source + client
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12/12/16 - Added rage base
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13/12/16 - Worked on client, ran fury system based on appearance update
13/12/16 - Learnt about byte writing and recognition
13/12/16 - Luke132 assisted me with creating a custom packet and reading from the server
13/12/16 - Day 1 of Rage system: Pixel drawing for custom packet
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14/12/16 - Day 2 of Rage system: Developed server-sided custom packet, designed new home
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15/12/16 - Day 3 of Rage system: Implemented God selection and developed starting tutorial
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16/12/16 - Day 4 of Rage system: Adjusted combat effects from rage, adjusted formulas to suit rage system
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17/12/16 - Day 5 of Rage system: Hired Hitten to develop new god selection and sidebar interfaces
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18/12/16 - Day 6 of Rage system: Interfaces were finished and implemented into the game.
18/12/16 - Designed new client background, loading bar, account saving ect.
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19/12/16 - New boss was inquired about. Professional modeller Ziva created new boss model and items.
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20/12/16 - New boss: Eldrax, has been created. Bug testing and relieving process.
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21/12/16 - New boss: Eldrax, now has a Eldrax buff on god selection screen if you kill him 10 times
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22/12/16 - New boss: Eldrax, positioned in wilderness. Started combat system for Eldrax.
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23/12/16 - New boss: Eldrax, bug testing. Had Hitten design and create new teleport interface
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24/12/16 - New boss: Eldrax, tested bugs and introduced new moves (teleporting combo)
24/12/16 - Implemented and fixed fog issue
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25/12/16 - Merry christmas! Introduced yet another new stage to fighting Eldrax (dragon sacrificing and spawning)
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26/12/16 - New boss: Eldrax last stage introduced and finished (Eruption), had Hitten develop new starting screen
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27/12/16 - New boss: Eldrax, finished!
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28/12/16 - Added new Starter screen
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29/12/16 - Added new stats (Prayer/Armor/Magic pen, Health, Critical Strike chance and dmg)
29/12/16 - Added Skiller game mode
-Lower combat XP, higher skilling XP
-Obtain new 'Skill Points'
-Receive a different starter ('perfect' gold ore can be smelted into coins at 75 smith)(1 ore = 35k)
-Chance of doubling/tripling loot from skill (no extra xp)
-Skill points in exchange for skilling items and extra materials
---(Designed to assist with bringing consumables into economy)
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30/12/16 - Start adding HP to armour (only for tanks with bandos god support)
31/12/16 - Still working on bugs for hp increase for armour
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01/01/17 - HAPPY NEW YEAR
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02/01/17 - Fixed a bug to do with Banking, finished Bandos HP buff for armor
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03/01/17 - Added new Wilderness interface, also added danger zone outside of the Lunar Gates
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04/01/17 - Wrote up a Slayer Kill log system, added interface also. Started new boss Filtiarn
04/01/17 - Fixed sprites in cache, made new ones and replaced old ones
04/01/17 - Added player supporting (seren)
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05/01/17 - Started rewriting bosses
05/01/17 - Major edits on client (Title, interfaces, models, ect)
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06/01/17 - Started Filtiarn, the wolf spirit
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09/01/17 - Finished Callisto, Starting Vet'ion
09/01/17 - Added in client settings
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10/01/17 - Finished Skilling Shrine model (Ziva)
10/01/17 - Started Skilling Shrine interface (Hitten)
10/01/17 - Added Great Bane of Slaying models (Ziva) and ingame factors
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12/01/17 - Started new achievements
12/01/17 - Found and patched bugs through gameplay
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13/01/17 - XP Rate increased (combat majority)
13/01/17 - Fixed quick prayers
13/01/17 - Added prestige factors
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14/01/17 - Finished Skilling Shrine interface (Hitten)
14/01/17 - Adding Shrine interface server sided
14/01/17 - Added Filtiarn's first form custom
14/01/17 - Finished Vet'ion, writing Filtiarn
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16/01/17 - Removed Weapon Game
16/01/17 - Added new skilling areas
16/01/17 - Started Challenges System
16/01/17 - Added Tab creating base
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17/01/17 - Added new drop system (Optimum)
17/01/17 - Fixed npc reset
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25/01/17 - Adam and Pandaking worked on client updates
25/01/17 - - HD Texture updated, model reading changes
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26/01/17 - - New client loading and login screens
26/01/17 - - Latest OSRS Data loaded
26/01/17 - Finished most of Skilling Shrine
26/01/17 - Implemented new skilling items such as Golden Tinderbox, Hammer & Needle (grants gold per make)
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27/01/17 - Added deposit boxes (Ultimate iron man may use these)
27/01/17 - Fixed money pouch issue
27/01/17 - Fixed skilling issues (mining, crafting, farming) and added some neat new content
27/01/17 - Tweaked Skilling Shrine values (economic)
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28/01/17 - Designed client loading screen and background
28/01/17 - Fixed Teleport issues
28/01/17 - Implemented new teleports
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29/01/17 - Filtiarn implemented!
29/01/17 - Finished skilling shrine!!
29/01/17 - Implement new interfaces (both)
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30/01/17 - Rewrote objects
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31/01/17 - Client updates: Anti-aliasing, Particles (Pandaking)
31/01/17 - Server update: New data clipping (Pandaking)
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01/02/17 - Music and Sound system implemented (Pandaking)
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02/02/17 - Client protection increased (Pandaking)
02/02/17 - New interfaces for sidebar factors added (Hitten)
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03/02/17 - New type of level up interface system added (NOT FINISHED)(Hitten)
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04/02/17 - Working on website template for Illerai
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06/02/17 - Minor client fixes, was busy all day
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07/02/17 - Designed Guide interface for new players (Illerai Icon click located near logout)
07/02/17 - Implemented new sidebar interfaces
07/02/17 - Re-wrote damage mapping
07/02/17 - Re-wrote Magic and Range
07/02/17 - Fixed some models client sided
07/02/17 - Minor server bug fixes
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09/02/17 - Re-wrote Melee system
09/02/17 - Fixed special attacks
09/02/17 - Adjusted Formulas to fit game style
09/02/17 - Re-writing clipping system (Pandaking)
09/02/17 - Created web design for new website (media will be updated soon)
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10/02/17 - Finished Filtiarn (both forms)
10/02/17 - Fixed NPC attack delays and graphic issues
10/02/17 - Started minigame concept
10/02/17 - Started Challenges system
10/02/17 - Added Parry System
10/02/17 - Added new spell effects
10/02/17 - Fixed drop table; updated drop tables for bosses and some monsters
10/02/17 - Re-wrote some existing bosses
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11/02/17 - Started Abyssal Sire
11/02/17 - Started and Finished Cerberus
11/02/17 - Finished Facebook page
11/02/17 - Fixed parry system calculation
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12/02/17 - Added Cerberus Drops
12/02/17 - Added Dragon Warhammer (special also)
12/02/17 - Added Lizardman Shamans
12/02/17 - Fixed an issue with saving players
12/02/17 - Fixed NPC walking
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13/02/17 - Started and Finished Favour system
13/02/17 - Finished Lizard Shamans (Page 7)
13/02/17 - Added unique points system based on favour (shop stock based on favour also)
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14/02/17 - Implemented Eldrax sets, new media in appropriate section
14/02/17 - Added Eldrax God Blessing, information in appropriate section
14/02/17 - Started Demonic Gorillas
14/02/17 - New logo designed (BlueFoxArt)
14/02/17 - Started Baron Maple boss (Ziva)(me)
14/02/17 - Cache Rebuilt (Pandaking)
14/02/17 - Launcher designed (Authentic)
14/02/17 - Launcher Implemented (Pandaking)
14/02/17 - New background being designed (Authentic)
14/02/17 - Thread design being created (BlueFoxArt)
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15/02/17 - Fixed Dueling bugs
15/02/17 - Fixed bolt enchanting
15/02/17 - Fixed tablet creating
15/02/17 - Added Occult altar (switches spell books)
15/02/17 - Optimized Merlin (now shouts, does animations when teleporting players, etc)
15/02/17 - Edited economic factors
15/02/17 - Fixed Giant Mole digging
15/02/17 - Reverted to old objects system; fixed leaks instead
15/02/17 - Updated Mining rock ID's (new data has them changed)
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16/02/17 - Fixed all object registry bugs
16/02/17 - Re-wrote Dwarf Multicannon (100%)
16/02/17 - Re-made barrow reward calculation based on weight chance
16/02/17 - Players can now make Primordial, Pegasian and Eternal boots (item on item)
16/02/17 - Players can now make Wards (Malediction and Odium)
16/02/17 - Players can now enhance their Dragon Pickaxe or hatchet (smouldering stone)
16/02/17 - Max capes will be sold by the Wise Old Man once you have 21 levels prestiged
16/02/17 - Can now infused other capes with Max cape (Fire, Zamorak, Saradomin, Guthix, Ava's)
16/02/17 - Implemented Prestige requirements for items (Eldrax set, Runic Tome, ect)
16/02/17 - The Ceremonial Brazier can now be lit (70 Firemaking) to give bonus global bone on altar XP
16/02/17 - Jaraah can now heal players (not poison)(located at Edgeville)
16/02/17 - If you die in the Wilderness, you now spawn at Edgeville
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17/02/17 - Added all Modern spells including new effects based on rage (Stun actually stuns, can't stun same opponent for 60 seconds)(Bind, Snare and Entangle now become multi when enraged)
17/02/17 - Fixed a couple bugs I found while testing out features
17/02/17 - Added Demonic Gorillas (almost complete, few things to fix)(Page 9)
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19/02/17 - Finished off Demonic Gorillas
19/02/17 - Almost finished challenges system (overall finished, just bugs and a few additives)
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20/02/17 - Finished Challenges System
20/02/17 - Added Challenges attributes (e.g. item restrictions, teleport access, ect)
20/02/17 - Fixed bugs to do with some skills
20/02/17 - Baron maple model finished (Ziva)
20/02/17 - Added teleports to Filtiarn and Baron Maple, fixed some that weren't working
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21/02/17 - Finished Baron Maple, media coming soon
21/02/17 - Added Elderwood staff and Runic tome (new items)
21/02/17 - Added Cooldown system (Ugly)
21/02/17 - Added Cure, Heal and Veng other (cooldown reduced with Seren blessing)
21/02/17 - Fixed bugs, preparing for BETA
21/02/17 - BETA LAUNCHED
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22/02/17 - Released new patches to do with bugs and glitches (information only on forum)
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23/03/17 - Project thread updated