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Thanks for the great feedback mate.
Reason for the big development team is that we have the budget for it. We want to create new content and while doing this we want to take care of all the bugs that are found during the beta. We don't know if this will stay as big throughout the whole run but we hope to keep it like this.
The data is indeed a preference yes, which we understand. Not everyone can like it but we try.
Currently we are focusing on fixing bugs and perfecting the combat system.
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7 developers?
How would you judge the most bugs? Would it be quantity>quality? Would you reward players that reported more graphical errors than a person who just reported one economy crushing duplication glitch? I'm not a fan of being paid for the most bug finds but whatever floats your boat. Nevertheless good luck.
Really just seems like Aldor. Why should I play this over someone else's who can just download the leaked source and host it?
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