chat drawing method takes up alot of memory, aswell as variables with  being saved outside of the methods.
Me and my team are currently looking for a capable person to profile our client and figuring out/fix what is taking up so much memory and why we have fps drops when there's over 100 players in a region.
You can pm me or leave a comment here if you think you are able to complete this task.
We are paying well for this.
ryley is gonna look into it
do you have any benchmarks to post?
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