do any of the bosses actually have any of the working mechanics?
Code:
public class DemonicGorilla {
public static boolean isDemonicGorilla(NPC npc) {
switch (npc.npcType) {
case 7151:
case 7152:
case 7153:
return true;
}
return false;
}
public static void switchPrayer(NPC npc) {
int stage = npc.HP / 10;
if (stage == npc.stage) {
return;
}
int transformId = npc.npcType + 1;
if (transformId > 7153) {
transformId = 7151;
}
npc.stage = stage;
npc.requestTransform(transformId);
}
public static boolean isProtecting(Player player, NPC npc) {
boolean protecting = false;
switch (npc.npcType) {
case 7151:
protecting = player.usingCross || player.usingBow || player.usingOtherRangeWeapons;
break;
case 7152:
protecting = player.usingMagic;
break;
case 7153:
protecting = !player.usingCross && !player.usingBow && !player.usingMagic && !player.usingOtherRangeWeapons;
break;
}
return protecting;
}
}
no 3 hit mechanic, no rock falling, no roars and no npc prayers. Was this server even worth paying $5 for?