Thread: vencillio ditch

Results 1 to 10 of 10
  1. #1 vencillio ditch 
    Registered Member
    Stuart's Avatar
    Join Date
    Jan 2009
    Age
    27
    Posts
    5,041
    Thanks given
    981
    Thanks received
    2,792
    Rep Power
    5000
    before



    after



    Code:
    Location location = new Location(0, player.getLocation().getY() < 3522 ? 3 : -3);
    TaskQueue.queue(new ForceMoveTask(player, 3, player.getLocation(), location, 6132, 33, 66, location.getY() == 3 ? 0 : 2));
    using force movement mask instead of teleporting, i don't know the exact speed values, if someone is kind enough to post them i'd be very grateful
    Reply With Quote  
     

  2. Thankful users:


  3. #2  


    RS Wiki's Avatar
    Join Date
    Mar 2011
    Age
    22
    Posts
    9,642
    Thanks given
    1,746
    Thanks received
    3,042
    Rep Power
    5000
    Code:
    private Location location;
    location = new Location(0, player.getLocation().getY() < 3522 ? 3 : -3);
    TaskQueue.queue(new ForceMoveTask(player, 3, player.getLocation(), location, 6132, 0, 70, location.getY() == 3 ? 0 : 2));
    soz lol.

    Thanks for this tho stu
    All the best,
    Wiki




    coming soon
    Reply With Quote  
     

  4. Thankful users:


  5. #3  
    Registered Member
    Stuart's Avatar
    Join Date
    Jan 2009
    Age
    27
    Posts
    5,041
    Thanks given
    981
    Thanks received
    2,792
    Rep Power
    5000
    Quote Originally Posted by RS Wiki View Post
    Code:
    private Location location;
    location = new Location(0, player.getLocation().getY() < 3522 ? 3 : -3);
    TaskQueue.queue(new ForceMoveTask(player, 3, player.getLocation(), location, 6132, 0, 70, location.getY() == 3 ? 0 : 2));
    soz lol.

    Thanks for this tho stu
    what you get copying code from one class to another!
    Reply With Quote  
     

  6. #4  
    What about it?

    Tyrant's Avatar
    Join Date
    Jul 2013
    Posts
    1,177
    Thanks given
    336
    Thanks received
    217
    Rep Power
    268
    Nice

    Thanks
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  7. #5  
    Mistrix Founder Market Banned Market Banned



    Join Date
    Aug 2011
    Age
    20
    Posts
    3,060
    Thanks given
    939
    Thanks received
    917
    Rep Power
    4090
    lol the first picture when his doing the jump it looks like he's going very far

    Thanks for this btw


    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  8. #6  
    Registered Member
    Join Date
    Jan 2015
    Posts
    79
    Thanks given
    42
    Thanks received
    14
    Rep Power
    37
    Actually looks like an animation now!
    The original almost looks like he just teleports to the new coordinate, then finishes the 'animation'. Lmao
    Not to mention, it turns your player back towards the ditch, which is pointless

    Thanks, man. Gj
    Reply With Quote  
     

  9. #7  
    Registered Member
    Join Date
    Feb 2008
    Posts
    828
    Thanks given
    154
    Thanks received
    24
    Rep Power
    70
    Thanks, would rep but yukno.
    Reply With Quote  
     

  10. #8  
    Donator


    Join Date
    Jan 2011
    Posts
    1,883
    Thanks given
    351
    Thanks received
    313
    Rep Power
    247
    Thanks for this
    Reply With Quote  
     

  11. #9  
    Registered Member
    Join Date
    Sep 2016
    Posts
    8
    Thanks given
    0
    Thanks received
    3
    Rep Power
    0
    So this works fine on your side of the client, but to others you slide around massively and it looks horrible.
    Is this just because of the speed of the ForceMoveTask?
    Reply With Quote  
     

  12. #10  
    Athena Owner/Developer

    Join Date
    May 2015
    Posts
    582
    Thanks given
    71
    Thanks received
    66
    Rep Power
    75
    Cheers for this.
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 0
    Last Post: 10-12-2016, 09:13 PM
  2. Perfect Wildy Ditch Jumping.
    By Vastiko in forum Tutorials
    Replies: 34
    Last Post: 11-17-2009, 12:24 AM
  3. Wildy Ditch =/
    By Vastiko in forum RS 503+ Client & Server
    Replies: 13
    Last Post: 09-17-2008, 12:43 PM
  4. wilderness ditch models
    By Code-x in forum Requests
    Replies: 4
    Last Post: 08-22-2008, 07:27 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •