Thread: Stealing Creation Maps (525+) ?

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  1. #1 Stealing Creation Maps (525+) ? 
    Boy Wonder


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    I'm trying to get stealing creation maps, i've gone through multiple revisions, 525, 562, 634, 667. I have to be doing something wrong, the coordinates are 1925, 5715, and it is always blank map no matter what revision i am using. i must be missing something, i've been working on this all day if anyone could help it you be great. i cannot figure out what is going wrong, i am replacing map_index, loc.dat/idx, flo.dat, packing all the models into index4. The rest of the map loads fine (varrock, falador, lumbridge, random dungeons, etc) its just certain things that do no load. Can anyone suggest what i could be doing wrong? or add my skype and help me?

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    Gladius.'s Avatar
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    i load 634 maps and i have them working.
    maby you can add only the floormaps and objects maps see pic for id's
    and change
    Code:
    int j1 = abyte2.length / 6;
    or
    int j1 = abyte2.length / 7;
    to
    Code:
    int j1 = stream2.readUnsignedWord();


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    Quote Originally Posted by Gladius. View Post
    i load 634 maps and i have them working.
    maby you can add only the floormaps and objects maps see pic for id's
    and change
    Code:
    int j1 = abyte2.length / 6;
    or
    int j1 = abyte2.length / 7;
    to
    Code:
    int j1 = stream2.readUnsignedWord();
    holy mem usage wtf
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    Boy Wonder


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    Quote Originally Posted by Gladius. View Post
    i load 634 maps and i have them working.
    maby you can add only the floormaps and objects maps see pic for id's
    and change
    Code:
    int j1 = abyte2.length / 6;
    or
    int j1 = abyte2.length / 7;
    to
    Code:
    int j1 = stream2.readUnsignedWord();
    I did exactly as you suggested and still nothing :\ i also loaded the 634 varrock foutain just to be sure they were being packed in (and they were). i packed the exact models on yours, tele'ed to the exact location, used redUnsignedWord() instead of abyte.length/6 and still nothing :\. Replaced map index with the one from this thread (https://www.rune-server.ee/runescape...-634-maps.html) and replaced flo.dat (didn't replace loc.dat and loc.idx shouldn't make a difference to see the maps t least). Would you be willing to help me out further? Maybe you could dump your models (just the stealing creation ones) and your map_index and whatnot for me? Or even better could you possibly help me over skype?

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    Quote Originally Posted by Metorrite View Post
    I did exactly as you suggested and still nothing :\ i also loaded the 634 varrock foutain just to be sure they were being packed in (and they were). i packed the exact models on yours, tele'ed to the exact location, used redUnsignedWord() instead of abyte.length/6 and still nothing :\. Replaced map index with the one from this thread (https://www.rune-server.ee/runescape...-634-maps.html) and replaced flo.dat (didn't replace loc.dat and loc.idx shouldn't make a difference to see the maps t least). Would you be willing to help me out further? Maybe you could dump your models (just the stealing creation ones) and your map_index and whatnot for me? Or even better could you possibly help me over skype?
    I load a 634 maps and objects 667 map_index and loc you can add me on skype and when i have time i can help you


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