Thread: 🔴TokHaar - Where the players come first! 🔴

Page 8 of 11 FirstFirst ... 678910 ... LastLast
Results 71 to 80 of 110
  1. #71  
    RS Veteran

    Prince's Avatar
    Join Date
    Dec 2015
    Posts
    480
    Thanks given
    10
    Thanks received
    79
    Rep Power
    124
    #bump for the bro
     

  2. #72  
    Registered Member

    Join Date
    Dec 2013
    Posts
    530
    Thanks given
    19
    Thanks received
    355
    Rep Power
    1729
    Updates

    Hey everyone, I've just been recovering from recent events that you all may have been aware of regarding TokHaar but that's been put in the past.

    Anyway, here is today's set of updates.

    Combat/Bounty:
    • Weapon specials have been started on.
    • I dumped the claw animation from 550 versus using the existing one in osrs as it is more "smooth" transitioning in my opinion however it is entirely subject to change.
    • Your bounty target's networth will fill in on the bounty interface when you are assigned one.
    • I have started to work on max hit formulas. THESE ARE NOT FINISHED IN THE IMAGES.
    • Misc combat mechanics have been corrected such as replacement / positioning of players in certain attacking conditions.
    • Ring of recoil charges can be checked whilst being equipped.
    • The color of the "recoil charges remaining" message has been changed to be more distinct from regular messages.


    Skills:
    • A action has been added for bone burying.
    • Prayer support is finished.
    • The new prayer book has been added.
    • Quick prayers have been added.
    • Collision detection with both regular prayer selection & quick prayers is supported.
    • A prayer drain rate issue has been fixed. There was a problem with it essentially double draining every tick due to boilerplate code.


    Misc:
    • Welcome screen has been added.
    • Special attack regenerates by 10% every 30 seconds.
    • A bug with spamming actions has been fixed. For example, if an action isn't stackable, like bone burying, if a user tries spamming the action it will not requeue it.
    • Quest tab has been updated to display various information. If anyone has any special information they'd like to see be displayed on here let me know.


    Spoiler for Images:







    Spoiler for GIFs:





     

  3. Thankful users:


  4. #73  
    🎶 As you're falling down 🎶


    uint32_t's Avatar
    Join Date
    Feb 2015
    Posts
    1,396
    Thanks given
    6,177
    Thanks received
    776
    Rep Power
    5000
    Nice updates, I'm quite excited for this.
    Quote Originally Posted by Idiot Bird View Post
    Quote Originally Posted by Velocity View Post
    lol np mate looks like the community brought ur rep down to ur IQ
    Not too sure about that, it's at 0 . It would have to go minus to even be remotely close to his IQ.
     

  5. #74  
    'Slutty McFur'

    Owain's Avatar
    Join Date
    Sep 2014
    Age
    26
    Posts
    2,894
    Thanks given
    2,360
    Thanks received
    2,200
    Rep Power
    5000
    I agree with you about the OSRS claws animation, doesn't quite do it for me, prefer the old one.
    Nice updates.


    Spoiler for wat:
    Attached image
    Attached image

    Attached image


     

  6. Thankful user:


  7. #75  
    Registered Member

    Join Date
    Dec 2013
    Posts
    530
    Thanks given
    19
    Thanks received
    355
    Rep Power
    1729
    Quote Originally Posted by i_pk_pjers_i View Post
    Nice updates, I'm quite excited for this.
    Glad to hear

    Also, the community forum is online. I will start posting more information on the upcoming beta where you can participate and receive goodies when the live release comes!

    Sign up here: TokHaar Community
     

  8. #76  
    RS Veteran

    Prince's Avatar
    Join Date
    Dec 2015
    Posts
    480
    Thanks given
    10
    Thanks received
    79
    Rep Power
    124
    sick updates!
     

  9. #77  
    Registered Member

    Join Date
    Dec 2013
    Posts
    530
    Thanks given
    19
    Thanks received
    355
    Rep Power
    1729
    Updates

    Pet System:
    -Pets have arrived to TokHaar.
    -Can obtain pets through randomized actions (i.e skilling pets such as chopping a tree).
    -A broadcast message is sent to notify all users online of the Player's achievement of obtaining the pet.
    -You cannot receive a pet that you already owned.
    -On death, the pet is added to your bank.
    -Checks if you are the owner of the pet before allowing you to attempt to pick it up.

    Attached image
     

  10. #78  
    Respected Member


    George's Avatar
    Join Date
    Mar 2009
    Posts
    7,099
    Thanks given
    2,226
    Thanks received
    3,146
    Rep Power
    5000
    Quote Originally Posted by Mack View Post
    Updates

    Pet System:
    -Pets have arrived to TokHaar.
    -Can obtain pets through randomized actions (i.e skilling pets such as chopping a tree).
    -A broadcast message is sent to notify all users online of the Player's achievement of obtaining the pet.
    -You cannot receive a pet that you already owned.
    -On death, the pet is added to your bank.
    -Checks if you are the owner of the pet before allowing you to attempt to pick it up.


    Your project is looking dope as hell
    Attached image

    Spoiler for Spoilers!:
    Attached image
    Attached image
    Attached image
    Attached image
     

  11. #79  
    love

    scoob's Avatar
    Join Date
    Oct 2015
    Age
    25
    Posts
    1,642
    Thanks given
    367
    Thanks received
    640
    Rep Power
    1559
    The project is looking amazing. Looking forward for future updates! : )
    Attached image
     

  12. #80  
    Registered Member
    _Ali's Avatar
    Join Date
    Apr 2014
    Posts
    382
    Thanks given
    67
    Thanks received
    147
    Rep Power
    252
    Quote Originally Posted by Mack View Post
    Updates

    Hey everyone, I've just been recovering from recent events that you all may have been aware of regarding TokHaar but that's been put in the past.

    Anyway, here is today's set of updates.

    Combat/Bounty:
    • Weapon specials have been started on.
    • I dumped the claw animation from 550 versus using the existing one in osrs as it is more "smooth" transitioning in my opinion however it is entirely subject to change.
    • Your bounty target's networth will fill in on the bounty interface when you are assigned one.
    • I have started to work on max hit formulas. THESE ARE NOT FINISHED IN THE IMAGES.
    • Misc combat mechanics have been corrected such as replacement / positioning of players in certain attacking conditions.
    • Ring of recoil charges can be checked whilst being equipped.
    • The color of the "recoil charges remaining" message has been changed to be more distinct from regular messages.


    Skills:
    • A action has been added for bone burying.
    • Prayer support is finished.
    • The new prayer book has been added.
    • Quick prayers have been added.
    • Collision detection with both regular prayer selection & quick prayers is supported.
    • A prayer drain rate issue has been fixed. There was a problem with it essentially double draining every tick due to boilerplate code.


    Misc:
    • Welcome screen has been added.
    • Special attack regenerates by 10% every 30 seconds.
    • A bug with spamming actions has been fixed. For example, if an action isn't stackable, like bone burying, if a user tries spamming the action it will not requeue it.
    • Quest tab has been updated to display various information. If anyone has any special information they'd like to see be displayed on here let me know.


    Spoiler for Images:







    Spoiler for GIFs:





    Looking good Mack . One thing i noticed: Should check your formulae for the 3rd and 4th hit for the d claws. Since the 3rd and 4th hit should add up to your 2nd hit being 6. Whereas it's adding up to 7.

    Keep it up bro.
     

Page 8 of 11 FirstFirst ... 678910 ... LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. PkTillDawn || Where The Best Come First!
    By two light in forum Advertise
    Replies: 4
    Last Post: 04-14-2015, 07:09 AM
  2. Overloadx Where the players come first
    By skillz in forum Advertise
    Replies: 18
    Last Post: 09-30-2012, 10:59 PM
  3. Project UNDECIDED [Where the Players Make the decisions]
    By Sånçtitÿ ™ in forum Projects
    Replies: 21
    Last Post: 10-23-2011, 06:28 AM
  4. XensHosting - Where the customer comes first.
    By Phr33Stoof in forum Hosting
    Replies: 15
    Last Post: 11-14-2009, 02:10 PM
  5. Replies: 12
    Last Post: 02-16-2009, 12:51 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •