Thread: [Vencillio] w/ bug fixes including objects

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  1. #31  
    Registered Member Anan's Avatar
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    I am wondering why did you remove some of the features i would like to see the list you have done, I kinda had to read the whole object thing you changed to fix the door system which was missing few lines only, but i noticed you have disabled the prestige system also changed the original profiletab locations /cc/logout tabs , can you please list of the features you disabled/deleted + improvement of the code you have done with exact bugs?

    thank you I just got interested in this because of some of the features it had. would appreciate the improvements u have done or a list of the bugs you have fixed/and ones you didnt
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  2. #32  
    Registered Member Meerster's Avatar
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    Quote Originally Posted by Meerster View Post
    Code:
    Exception in thread "main" java.lang.Error: Unresolved compilation problems: 
    	Syntax error on tokens, delete these tokens
    	Syntax error on token(s), misplaced construct(s)
    
    	at com.vencillio.Server.main(Server.java:94)
    Kinda lost here, any insight?

    Code:
    	public static void main(String[] args) {
    		if (args != null && args.length > 0) {
    			VencillioConstants.DEV_MODE = Boolean.valueOf(args[0]);
    		}
    		
    		logger.info("Development mode: " + (VencillioConstants.DEV_MODE ? "Online" : "Offline") + ".");
    		logger.info("Staff mode: " + (VencillioConstants.STAFF_ONLY ? "Online" : "Offline") + ".");
    
    		if (!VencillioConstants.DEV_MODE) {
    			try {
    				MembershipRewards.prepare();
    				HiscoreUpdater.prepare();
    				VoteUpdater.prepare();
    			} catch (Exception ex) {
    				ex.printStackTrace();
    			}
    
    			Runtime.getRuntime().addShutdownHook(new Thread(() -> {
    				for (Player players : World.getPlayers()) {
    					if (players != null && players.isActive()) {
    						PlayerSave.save(players);
    					}
    				}
    				
    				
    
    				//TaskQueue.queue(new PlayerBackupTask());
    				
    				MembershipRewards.shutdown();
    				HiscoreUpdater.shutdown();
    				VoteUpdater.shutdown();
    
    				PlayerLogger.SHUTDOWN_LOGGER.log("Logs", String.format("Server shutdown with %s online.", World.getActivePlayers()));
    			};
    		}
    
    		GameThread.init();
    	}
    }
    Bump, any insight from anyone?

    KiD CuDi makes you forget your sorrows and go to a place where it does not matter,
    you forget about all your problems, pain, injuries.
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  3. #33  
    Developer Of The Web

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    Noticed that some interfaces on the user side had been changed, the clanchat icon is the logout and the player viewer is the clan chat, mind uploading a client?
    Click to view my Forum Services
    Spoiler for I Support The Following Servers:

    Attached image
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  4. #34  
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    Anybody know how to add the auto player saving?
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  5. #35  
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    Help with this https://gyazo.com/d5e124e33d8ab679c16605d2c6668106 Please? i beg you. i been looking how to fix the whole day. this is the log out screen, but theres another interface on it.
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  6. #36  
    Registered Member 1m6n29s9gmxh's Avatar
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    Quote Originally Posted by dendupont123 View Post
    Help with this https://gyazo.com/d5e124e33d8ab679c16605d2c6668106 Please? i beg you. i been looking how to fix the whole day. this is the log out screen, but theres another interface on it.

    Go to com.vencillio.rs2.entity.player; PlayerConstants.java and replace SIDEBAR_INTERFACE_IDS with
    Code:
    	public static final int[] SIDEBAR_INTERFACE_IDS = { 2423, 3917, 29400, 3213, 1644, 5608, 0, 18128, 5065, 5715, 2449, 904, 147, 63700, 2449 };
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  7. #37  
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    I'm aware this is a bit of a gravedig, but I was hoping someone could give me some help with the ObjectManager blocked section of the code?
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  8. #38  
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    HostingWorld's Avatar
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    Has anybody figured out how to change the Clan Chat and Profile Viewing tabs back? Looked all over and can't figure it out.

    Thank you

    Nevermind. I got it figured out. If anyone is also wondering how to change it please pm me. I'll help you out.
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  9. #39  
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    Thank you very much for these fixes and releasing it. I'll see if i can implement the fixes you have made and add any more if I can find some.
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  10. #40  
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    Quote Originally Posted by Rhubarb View Post
    Please read below for list of features/fixes which is included in this release.


    What's been done?
    • All of these: https://www.rune-server.org/runescap...-exploits.html have been fixed
    • NPC's not attacking fixed
    • Objects are actually removed and not replaced with a nulled object anymore (remove object packet)
    • Combat has been significantly improved
    • Combat now includes hit priority
    • Combat now has stacking
    • Combat has 1 tick included
    • Weapons such as gmaul etc actually hit on special attack
    • Fully working elysian spirit shield - has a 70% chance of reducing the damage you receive by 25%
    • Hit formulas are pretty much spot on to osrs
    • Elo rating system implemented
    • Killstreaks implemented just un-comment the if-statement in the applyDeathStreak method
    • Loadouts were implemented
    • In-game highscores
    • There were no attack timers, so they've also been implemented
    • Player game saving every 2 min or so
    • Earning Potential fixed
    • Depending on the wealth carried, the bounty hunter skull icons will appear (just add client sided)
    • I went through like every Vencillio thread regarding bugs/dupes and fixed them


    Pictures:

    https://www.rune-server.org/runescap...e-content.html

    Adding elo rating client sided (rating next to your name):

    Client.java buildAtPlayerMenu:

    Code:
    	            if(player.eloRating > 1400)
    	                s = (new StringBuilder("</col>")).append(player.name).append(combatDiffColor(myPlayer.combatLevel, player.combatLevel)).append(title).append(" (level-").append(player.combatLevel).append(")").toString();
    	            else
    	                s = (new StringBuilder("</col>")).append(player.name).append(" (").append(player.eloRating).append(") ").append(combatDiffColor(myPlayer.combatLevel, player.combatLevel)).append(title).append(" (level-").append(player.combatLevel).append(")").toString();
    Player.java updatePlayer:

    Code:
            eloRating = stream.readUnsignedWord();
    Server:
    Download Source.rar @ UppIT
    Please - Please reupload this, error 404 on the uppit link.
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