Goodluck bud, looking good so far!
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1- Added the Grand Exchange: Collection box, history, armour sets (all) and money pouch implemented.
2- Worked on some skills, 16 left atm
3- Added wilderness obelisks
4- Etc..
Goodluck bud, looking good so far!
Thanks!
01/09/2017:
1- Fixed bank tabs, there was a null who was prevening them to work
2- A good mining base added (LRC/All ores/Prospecting)
3- Wilderness is now here, made it so when dying you keep the most valuable items, added some messages, removed the enter wilderness interface, updated the skull for 742 and more
4- Price checker & trade are now loading from the G.E prices
Took a little break, but im now back on the project.
1/21/2017 Updates
1- Handled the game bar with links
2- ;;Players command is now working, needed to change interface id + some other changes
3- Auto donation is now working
4- Fixed a bank bug, when depositing worn items from a deposit box, the items was not appearing in the bank
5- You can now remove items from the equipment bonuses interface
6- Smithing base added, you can smelt 7 type of bars (Messages need to be finished)
Why is the map white? Was it christmas or something
- Some updates I did when I was having nothing to do:
1- Rewrote GemCutting (Correct animations, XP, levels)
2- Rewrote BonesOnAltar (Correct XP, animation)
3- Removed useless codes in NPC.java
4- You can now examine items on the ground
5- Changed home back to one of my older server (Now more clean)
Nice work man, seeing you make progress on this makes me want to work on mine as well haha
01/31/2017 Updates:
1- Fixed senntisten & ape atoll teleports (It was teleporting you to the wrong places).
2- Renew-points on the obelisk is now working (Animation & GFX).
3- Completed the method "hasInfiniteRunes" with all staffs & books (Only dungeoneering items left).
4- Fixed varrock teleport XP by the spellbook.
5- Fixed 2h swords in smithing, now require 3 bars to create 1.
6- When creating bars, the delay is now correct.
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