Thread: [742] Celest - The latest revision before EOC

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  1. #41  
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    1- Added the Grand Exchange: Collection box, history, armour sets (all) and money pouch implemented.
    2- Worked on some skills, 16 left atm
    3- Added wilderness obelisks
    4- Etc..





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  2. #42  
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    Goodluck bud, looking good so far!
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    Quote Originally Posted by Banners View Post
    Goodluck bud, looking good so far!
    Thanks!

    01/09/2017:
    1- Fixed bank tabs, there was a null who was prevening them to work
    2- A good mining base added (LRC/All ores/Prospecting)
    3- Wilderness is now here, made it so when dying you keep the most valuable items, added some messages, removed the enter wilderness interface, updated the skull for 742 and more
    4- Price checker & trade are now loading from the G.E prices



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  4. #44  
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    Took a little break, but im now back on the project.

    1/21/2017 Updates
    1- Handled the game bar with links
    2- ;;Players command is now working, needed to change interface id + some other changes
    3- Auto donation is now working
    4- Fixed a bank bug, when depositing worn items from a deposit box, the items was not appearing in the bank
    5- You can now remove items from the equipment bonuses interface
    6- Smithing base added, you can smelt 7 type of bars (Messages need to be finished)
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    Why is the map white? Was it christmas or something
    donald trump approves this message
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  6. #46  
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    Quote Originally Posted by Java100 View Post
    Why is the map white? Was it christmas or something
    Yea, ive put the world map & ground white for christmas, now the map is normal.
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  7. #47  
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    - Some updates I did when I was having nothing to do:
    1- Rewrote GemCutting (Correct animations, XP, levels)
    2- Rewrote BonesOnAltar (Correct XP, animation)
    3- Removed useless codes in NPC.java
    4- You can now examine items on the ground
    5- Changed home back to one of my older server (Now more clean)

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    Nice work man, seeing you make progress on this makes me want to work on mine as well haha
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  9. #49  
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    Quote Originally Posted by 423 Million View Post
    Nice work man, seeing you make progress on this makes me want to work on mine as well haha
    You should , it's a great revision to work with.
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  10. #50  
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    01/31/2017 Updates:
    1- Fixed senntisten & ape atoll teleports (It was teleporting you to the wrong places).
    2- Renew-points on the obelisk is now working (Animation & GFX).
    3- Completed the method "hasInfiniteRunes" with all staffs & books (Only dungeoneering items left).
    4- Fixed varrock teleport XP by the spellbook.
    5- Fixed 2h swords in smithing, now require 3 bars to create 1.
    6- When creating bars, the delay is now correct.
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