Thread: Vencillio 118 Client and Cache

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  1. #31  
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    I get this error in client when jumping over Wildy Ditch


    Exception in thread "Thread-3" java.lang.NullPointerException
    at Client.draw3dScreen(Client.java:10034)
    at Client.method146(Client.java:13110)
    at Client.drawGameScreen(Client.java:8740)
    at Client.processDrawing(Client.java:9898)
    at ClientEngine.run(ClientEngine.java:293)
    at Client.run(Client.java:5081)
    at java.lang.Thread.run(Unknown Source)
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  2. #32  
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    Quote Originally Posted by 44.. View Post
    Found the fix.

    In PlayerConstants.java, search for:
    Code:
    public static boolean isOverrideObjectExistance(Player p, int objectId, int x, int y, int z) {
    this method is used to override the object being non-existent to the server and tells it that it's an actual thing and not just a blank object.

    in there you will see a line looking something like this:

    Code:
    if ((objectId == 2072)
    return true;
    }
    what you need to do is make that line say this:
    Code:
    if ((objectId == 2072) || (objectId == 6943) || (objectId == 6084) || (objectId == 10517) || (objectId == 11758)) {
    			return true;
    		}
    now you want to navigate to WalkToActions.java and search up:
    Code:
    public static void clickObject
    then add this with the other else if statements:
    Code:
    } else if ((id == 6084) || (id == 10517) || (id == 11758) || (id == 6943)) {
    			player.getBank().openBank();
    			return;
    and, it's fixed.
    You're welcome.

    EDIT: You may not need to add the else if statement to clickobject. Server may already recognize the object and say OH HEY! ITS A BANK BOOTH!
    You're a legend, thank you so much!
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  3. #33  
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    Have you guys solved the problem with items turning into dwarf remains? i am having same issue, any advice?
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  4. #34  
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    Quote Originally Posted by skill97er View Post
    Have you guys solved the problem with items turning into dwarf remains? i am having same issue, any advice?
    repack the models.
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