Thread: Resolute - Unity Client

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  1. #21  
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    Quote Originally Posted by Galkon View Post
    Pls finish
    Plan on it m8. No progress for 2-3 days though, need to finish up another project.



    Vertex based particle system added (loaded from item definitions.) Media is on le front page.

    And on another note.. this data I have is fucked up, as you can tell by missing textures on models, so I will be dumping it all myself once I start on this again (yay)!
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  2. #22  
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    Quote Originally Posted by clrlslwi View Post
    Appreciate all of the kind words everyone



    I may have. I honestly don't remember where I found some of this data. Dumped some of it myself.



    Widget item support is mostly done. Would have been done 2 nights ago, but storm knocked my power out, and derailed my plans..

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    "Would have been done 2 nights ago, but storm knocked my power out, and derailed my plans.."

    Sounds like one of Totty's excuses.

    Secret acc ?
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  4. #23  
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    All these "unity clients" end up the same.

    > Post the the thread with 1-3 pictures of loading some type of RS models (characters, maps, etc)
    > Post an update showing "pretty" effects that Unity provide with, every so often
    > End up dead

    Well, hope it's not the case this time, but wouldn't hold my breathe. Good luck regardless.
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  5. #24  
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    Quote Originally Posted by Poesy700 View Post
    Sounds like one of Totty's excuses.

    Secret acc ?
    Pls no bully, my power really did go out

    Quote Originally Posted by NeedDump View Post
    All these "unity clients" end up the same.

    > Post the the thread with 1-3 pictures of loading some type of RS models (characters, maps, etc)
    > Post an update showing "pretty" effects that Unity provide with, every so often
    > End up dead

    Well, hope it's not the case this time, but wouldn't hold my breathe. Good luck regardless.
    I hate to inform you, but totty is the only other people that has made any progress on something such as this. So I'm not sure what you mean by "all of these", considering your points only apply to him.

    This is a project thread for a reason. If I choose to stop working on it, that's my choice. I do not owe anyone here anything.




    And on another note, there still won't be any updates in the coming days more than likely. I'm also developing the back-end for a bot management panel, and an agent based bot for RS so I can start my gold farm up again, which will be taking up a lot of my time in the coming days.
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    Quote Originally Posted by clrlslwi View Post
    I hate to inform you, but totty is the only other people that has made any progress on something such as this. So I'm not sure what you mean by "all of these", considering your points only apply to him.
    https://www.rune-server.org/runescap...e-unity3d.html
    https://www.rune-server.org/runescap...t-project.html
    https://www.rune-server.org/runescap...-graphics.html
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  7. #26  
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    Those first 2 links aren't even emulating the protocol, or the game properly, and none of your points apply to those people. They're very poorly put together RS look a likes, and weren't ever really updated.
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  9. #27  
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    Quote Originally Posted by clrlslwi View Post
    Those first 2 links aren't even emulating the protocol, or the game properly, and none of your points apply to those people. They're very poorly put together RS look a likes, and weren't ever really updated.
    Re-read the first comment. No where do I mention emulating any protocol nor the game. Anyway, done discussing something this stupid.
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  10. #28  
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    Quote Originally Posted by NeedDump View Post
    > Post the the thread with 1-3 pictures of loading some type of RS models (characters, maps, etc)
    Those aren't loading anything from "RS". Even the fonts are fucked up.

    Quote Originally Posted by NeedDump View Post
    > Post an update showing "pretty" effects that Unity provide with, every so often
    None of those have pretty effects? The 2nd one never even had an update post afaik.

    Quote Originally Posted by NeedDump View Post
    > End up dead
    They were dead on arrival due to not doing stuff correctly. I've already put hundreds of hours into emulating the client correctly, and have no intentions of giving up this far in.

    Quote Originally Posted by NeedDump View Post
    Re-read the first comment. No where do I mention emulating any protocol nor the game. Anyway, done discussing something this stupid.
    Ok? If you don't want to "discuss" this, then don't post passive aggressive bull shit on my PROJECT thread. My point was that I've put a massive amount of time into doing this properly, and have no reason to abandon it this far in.
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  11. #29  
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    looks good, good luck!!
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  13. #30  
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    i wouldn't be surprised if this died lol
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