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Good luck with this, keep at it and it'll go far.
Looks good keep it up
Well the last few days were pretty productive here are the changes done to Arthion online below.
Added PvN Combat
* Need to add splat for npc dmg
* Need to add exp gain re-writing exp sys
* Need to add particle to dragon breath attack
* Need to fix minor issue with delays
* Need to make hits randomized & add misses
Fixed minimap
* Fixed player's circle
* Fixed seeing actual item models
Changed Graphics
* Slightly changed graphical look less intense.
And a few other minor updates.
My next update to the game will be optimizing the game as currently max fps is around 30 and in some area can go down to about 5 so my next update will be focusing on fixing this issue.
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Looks really good. How do you plan on having the combat by the way? Will it be something like EoC/WoW or is it going to be the regular combat system where you just click on an NPC and wait for it to die?
Thank you, for my combat system i am planning on having it really similar to OSRS so either you or it attacks first, then it goes until either one of you die or the player moves out of the aggro zone there will be a few changes such as some weapons will be noticeably slower then others along with some items that use AoE per attack.
I will be attempting to fine tune and hopefully complete the combat system after i fix some other issues currently plaguing my project and will continue to post updates.
Update
I fixed the FPS problem i was having with the game, i also decided im going to re-do my level as when i started i didn't organize it so it eventually became very cluttered, so i will be re-doing my level and will be posting progress here.
I've updated arthion online here are the patchnotes
Today's update (Video shortly)
Added New UI (some colors and such may be off fixing soon!)
Added New animations (punch, kick, die and few others)
Added New mounting system (riding animals, monsters etc & for fixing armor skinning issues)
Updated PvN combat (now detects if player has weapon)
Updated main level a little more.
Fixed animations (fixed few anim bugs)
Fixed player equipping items issue.
Removed little bit of unused assets from project.
Edit:
Here is a screenshot.
Previous update (video below)
New level (redoing entire level)
New water system
Fixed fishing spot particle bug
Fixed chatbox scroll bug
Keep the awesome updates coming
Thanks, i did a few smaller changes today figure ill post what they are.
Added player equipment screen (will soon show equip stats)
Added npc loot drops (need to fix a issue before done)
Added pickup animation
Going to be working on combat next few days try to fine tune it and also setup player combat (ranging, maging, specials etc)
I really really love this! It's impressive, really is. Good job man
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