Thread: Seven's Cache Editor

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  1. #21  
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    Love it man wouldnt mind grabbing a copy of this after i buy overwatch
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  3. #22  
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    Quote Originally Posted by LareBear96 View Post
    nice
    Quote Originally Posted by Venn View Post
    Love it. Keep up the great work!
    Quote Originally Posted by CupMake View Post
    Love it man wouldnt mind grabbing a copy of this after i buy overwatch
    Thanks guys

    • Can now rename archives, the new file you rename only gets saved if you hit the save resources button at the top.
    • When renaming archives, the program checks for all entries in the same tree and if any entry has the same name, or same hash name the program will display a warning message to you.
    • Repack function fully implemented (anything you modify in this editor won't perform changes to your cache until you hit the repack button.
    • Tool tips are displayed on every button with an image on it.

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  5. #23  
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    Sick, keep it up
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  7. #24  
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    Quote Originally Posted by Seven View Post
    Thanks guys

    • Can now rename archives, the new file you rename only gets saved if you hit the save resources button at the top.
    • When renaming archives, the program checks for all entries in the same tree and if any entry has the same name, or same hash name the program will display a warning message to you.
    • Repack function fully implemented (anything you modify in this editor won't perform changes to your cache until you hit the repack button.
    • Tool tips are displayed on every button with an image on it.

    If you'll ever plan to relase it i think the whole community would thank you alot for it
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  8. #25  
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    Quote Originally Posted by CupMake View Post
    If you'll ever plan to relase it i think the whole community would thank you alot for it
    Thanks man, I hope so haha.

    Updates: June 12, 2016
    • Can now repack file stores (models, animations, midis, and maps)
      You can use either .dat (uncompressed format) or .gz (compressed format) if you use uncompressed the program will compress the data for you. If you use compressed data the program will pack the data for you. All other formats will be ignored.
    • Can now dump the entire archive file store.


    Looking forward..
    • Figure out how to quantized indexedimages so I can finish the functions for adding title/media/ and textures.
    • Generate maps from your cache in several different forms (Regular shows entire world map and Regional which shows the entire world map with regions)
    • Unpack sounds and do something very similar to what I did for music. (Allow users to be able to play songs, along with repack songs)
    • Create a model viewer to display all models in your cache.
    • Finish interface view (which shows a tree of interfaces, which you can expand to see other components inside in the interface)
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  10. #26  
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    Beautiful tool, keep up the good work
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  12. #27  
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    Keep me updated I want to it being ab le to pack all of the newer osrs caches if you want all the osrs caches to 115 data i can send the link: https://www.dropbox.com/sh/bnd7kk6j6...c1ieIBY_a?dl=0

    also could you dump me the animations i really need them
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  13. #28  
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    Updates: June 27, 2016

    Not a whole lot for this update, but this project is still being worked on.

    • Now using my RS2 Cache Library
    • Can now read variablebits
    • Can now read variableparameter/variableplayer
    • You can search by parameter or by id
    • Added sound effects (The only issue with this is that JavaFX does not support playing wav files in memory so right now this doesn't play the sounds. Though if i find a dependency that supports this then I'll add the feature.)


    Looking forward
    • Interfaces are almost done, will be one of the next updates hopefully. (show main interfaces/ show sub interfaces, and have ability to dump these of course)
    • Definitions will be one of the next updates as well, those are almost all complete. (Item Definitions, Object Definitions, and Npc Definitions, just have to create a UI for it (which will be extremely time consuming)
    • Map Image Rendering, once I get the map how I want I'll add it to this project. Almost done as well.
    • Model Viewer, I have a very basic one right now. Though not anywhere near complete.
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  14. #29  
    Author of the first public OSRSPS

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    Nice progress! Playing sounds will be a nice touch, haven't seen a feature like that around before.
    Owner of OS-RSPS, the first Oldschool RuneScape Server (2014)
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  16. #30  
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    are u gonna make ur own server?
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