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well why did you call it depth buffer, makes no sense lol
anyways here are links,
Replace "Texture"
Pastiebin.com 55cd40fd10da2
Replace "SceneGraph"
Pastiebin.com 55cd40d131eb1
Replace "Model"
Pastiebin.com 55cd1a30810c4
I'll change it lol I believe that was the name from client-look-like-v-2-w-fog-tweening-data-shading-aesthetics.html
Yeah that worked great, thanks Zion
Yay full screen works again lol
-UPDATED-
Made a renaming list
Code:Animable -> Renderable Applet_Sub1 -> RSApplet -> GameShell Class3 -> Object4 -> ItemPile Class4 -> ChunkUtil Class6 -> SoundSample Class10 -> Object1 -> WallLock Class11 -> CollisionMap Class18 -> SkinList Class19 -> NodeList -> Deque Class21 -> ModelHeader Class26 -> Object2 -> WallDecoration Class28 -> Object5 -> StaticObject Class29 -> SoundEnvelope Class30 -> Node Class30_Sub1 -> TemporaryObject Class30_Sub2_Sub4_Sub3 -> Animable_Sub3 -> SceneSpotAnim Class30_Sub2_Sub4_Sub4 -> Animable_Sub4 -> SceneProjectile Class30_Sub2_Sub4_Sub5 -> Animable_Sub5 -> SceneObject Class33 -> Vertex Class36 -> FrameReader -> SequenceFrame Class39 -> SoundFilter Class40 -> TileOverlay Class42_Sub1 -> OnDemandRequester Class43 -> TileUnderlay Class47 -> CullingCluster Class49 -> GroundDecoration Client -> Game ClientFrame -> GameFrame Ground -> Tile Flo -> Floor MRUNodes -> Cache NodeSub -> QueueNode Stream -> Buffer StreamLoader -> CacheArchive RSImageProducer -> ImageProducer WorldController -> SceneGraph
No problem chief
-UPDATED-
August 19, 2015
- All items now have the correct color
- Refactored Image Producers
- Refactored parts of drawInterface method
- Both MarkMinimap and DrawMinimap methods have been refactored
- Added OS Buddies XP Drops (Thanks _Sean)
- Changed XP Counter position
All items now have the correct color
Added OS Buddy XP Drops (_Sean)
I did some testing on my source. Fading, fullscreen, and all skills work properly, along with double hits. (My source double hits are buggy atm but double hits do work)
You just have to make sure you're sending the correct id when you're training a skill.
This client is only using 23 skills, construction, summoning, and hunter have been omitted so the xp drops wont show those but you can change those if you just change what skills you want in the SkillConstants class.
goodjob and nice release as usual winds keep up the good work bro
The amount of capitals at the start of every variable...
Anyways nice apart from the amount of refactoring i have to do lol
Edit: You should probably take a look at this http://www.oracle.com/technetwork/ja...oc-136057.html
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