Thread: Unityscape (RS "Remake" in Unity3D)

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  1. #1 Unityscape (RS "Remake" in Unity3D) 
    Registered Member Jan Julius's Avatar
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    Playable versions:

    [SPOIL]
    v1.1
    download: http://www.mediafire.com/download/21...ter_v1.1.1.rar
    Web:http://janjulius.web44.net/Runescape...ng/v1.1.2.html

    Known issues/glitches/bugs:
    flag on minimap doesnt dissapear etc (just buggy in general)
    the little obstacle course colliders are too big and dont have correct collision at some points (just ignore for now and test the pathfinding)
    you can move when in the character creation screen and this can make your character rotate incorrectly
    I forgot to loop the music



    [/SPOIL]
    NO LONGER WORKING ON THIS.

    Hello Rune-Server

    Whenever I'm bored I end up working on this project I've been doing in my free time.
    I usually work on this when I'm in the train or when I feel like it and would like to keep track of it so why not do that in at rune-server where it could possibly get appreciated.

    I'm a C# programmer and program games/apps in Unity and c# for a company at the moment.

    There are currently no plans to make this a multiplayer game, a friend of mine has offered to make the game multiplayer in the future and do this in the summer holiday, but for now it will be singleplayer (programming it so that the possiblity is still open)

    Everything is done from scratch(except for the sprites which I snatched.

    If you have something to convert the runescape models to a readable file by Unity I would greatly appreciated read more here: Unity - Manual: 3D formats


    Media (most things created so far are internal so not that much to show off in media):
    [SPOIL]Attached image[/SPOIL]

    To do list:
    [SPOIL]
    in the makings for now all the finished things and priorities:

    Movement
    Camera turning
    Saving and loading game (stats and exp can be loaded so far as there is nothing else yet to save)

    Minimap and compass

    Item database
    Monster database


    Tabs:
    Fully functional skills tab with levels, experience and remainders
    Equipment interface
    Inventory fully functional
    Prayer interface and overheads
    Magic spellbooks (Modern / Lunar / Ancient)
    Combat interface(wont be done untill equipment is finshed)
    ohter interfaces(done after the listed ones)

    Options interface[/SPOIL]
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  2. #2  
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    Looks neat I guess, goodluck, should probably think about importing the RS Fonts.
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  3. #3  
    Registered Member Jan Julius's Avatar
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    Quote Originally Posted by Seren View Post
    Looks neat I guess, goodluck, should probably think about importing the RS Fonts.
    That is the Runescape font, I've got multiple here
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  4. #4  
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    Jack Daniels's Avatar
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    Quote Originally Posted by Jan Julius View Post
    That is the Runescape font, I've got multiple here
    The one you're using is ugly.

    Good luck with the project.


    New Skype : samar.server
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  5. #5  
    Registered Member Jan Julius's Avatar
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    Added some Runescape models also let me know what you think about the minimap the way it's displaying general Graardor

    Attached image
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  7. #6  
    Extreme Donator Unityscape (RS "Remake" in Unity3D) Market Banned



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    Good luck with your project, love the boss showing up on minimap

    Attached image

    Attached image
    Discord: Roy#2382

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  8. #7  
    Registered Member Jan Julius's Avatar
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    Added the interface where it.. well.. all starts..

    Also added so I can open any interface very easily with one line of code for future use as I will make more interfaces.

    Only have to program the buttons, I would still highly appreciate if someone could send me player models please contact me if you have player models/torso's/legs/hair/etc. in one of the following formats:
    .DAT
    .MQO
    Prefer:
    .OBJ
    .3DS

    media:



    (Oh yeah the game thinks I'm a female :x)
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  9. #8  
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    wooow.. looks dope
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  10. #9  
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    looks good man.
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  11. #10  
    Retired. Stop PMing me.


    Galkon's Avatar
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    You should really load straight from the cache or something
    Attached image
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