Thread: 667 loc.dat, loc.idx and models

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  1. #41  
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    Quote Originally Posted by Solid Snake View Post
    The only missing objects i saw is: *edgeville*

    nex hole:

    daemonheim is cut-off idk why:
    Daemonheim is missing mapdata or something is wrong with the map_index
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    The greatest upcoming OSRS PK server
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  3. #42  
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    Quote Originally Posted by Solid Snake View Post
    nex hole:
    fixed:


    Code:
    client.getPA().checkObjectSpawn(57255, 2883, 5270, 1, 10);
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  4. #43  
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    Quote Originally Posted by Solid Snake View Post
    The only missing objects i saw is: *edgeville*

    nex hole:

    daemonheim is cut-off idk why:
    All of that is happening because you used flamables 667 maps he released. They weren't finished he only had like 75% of the xteas.
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  6. #44  
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    u got the other 25%
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  7. #45  
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    Downloading it right now, looks pretty good.
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  8. #46  
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    Richard is 100% correct.
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    Quote Originally Posted by Richard1992 View Post
    na its correct due to height stuff different in new client
    Thanks, Kevin.
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  10. #47  
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    Quote Originally Posted by Kevy View Post
    Richard is 100% correct.
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    Nice gravedig fam
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  12. #48  
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    Quote Originally Posted by Jay Gatsby View Post
    Nice gravedig fam
    Today 99% 317 servers load 667 maps. So they all glitch like this without modifications. Gravedig or not, this thread can be found in google search top results, so if anyone has this problem, this thread can be found pretty easly.
    Thanks, Kevin.
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  14. #49  
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    Quote Originally Posted by Kevy View Post
    Richard is 100% correct.
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    Ppl now have the proper fix for the issue? - iirc atleast I have never seen it posted.
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  15. #50  
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    Quote Originally Posted by mige5 View Post
    Ppl now have the proper fix for the issue? - iirc atleast I have never seen it posted.
    https://www.rune-server.ee/black-mar...t-bug-fix.html
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