Thanks i need more dueling bugs like when you have infinite hp
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Getting stuck in duelling after victory, fix.
In your PlayerAssistant class find; ' movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(C onfig.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDO M_DUELING_RESPAWN)), 0);' and replace it with;
Opponent disconnect but you're still in the trade, causes unnecessary bugs and possible dupes In your trading pacekt add this;Code:c.getPA().movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0); o.getPA().movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
More on it's wayCode:if (c.disconnected) { c.getTradeAndDuel().declineTrade(); ((Client)Server.playerHandler.players[tradeId]).getTradeAndDuel().declineTrade(); }
Lol useful, why don't you get on Sab now, i'm bored.
Please post more of these I need these badly for my server & great work!
src\server\model\players\PlayerAssistant.java:1699 : ')' expected
(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
^
src\server\model\players\PlayerAssistant.java:1699 : not a statement
(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
^
src\server\model\players\PlayerAssistant.java:1699 : not a statement
(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
^
src\server\model\players\PlayerAssistant.java:1699 : ';' expected
(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
^
src\server\model\players\PlayerAssistant.java:1716 : ')' expected
c.getPA().movePlayer(Config.DUEL
ING_RESPAWN_X + (Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_R
ESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAW N)), 0);
^
5 errors
Press any key to continue . . .
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