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IF YOU DID THIS BEFORE 9/28/2013 REDO IT FOR HOVERBUTTON SUPPORT!
This was the first interface, I have ever made from scratch. It needs some work, I'm still trying to find out how to drawClickedButtons but I think it's pretty nice for my first one.
What You're Adding:
Download these Sprites [REUPLOADED 8/18/14]
MoneyVault.zip - 141 KB
Okay now for the tutorial:
First, In RSInterface.java add this Interface
Also in RSInterface, add under "aClass44 = archive;"Code:public static void moneyTab(TextDrawingArea[] TDA) { RSInterface intmoneyTab = addTab(8000); intmoneyTab.children = new int[11]; intmoneyTab.childX = new int[11]; intmoneyTab.childY = new int[11]; intmoneyTab.children[0] = 8001; intmoneyTab.childX[0] = 0; intmoneyTab.childY[0] = 0; //Main sprite addSprite(8001, 0, "Interfaces/MoneyVault/sidebar"); intmoneyTab.children[1] = 8002; intmoneyTab.childX[1] = 87; intmoneyTab.childY[1] = 75; addText(8002, "1", TDA, 0, 16750623, true, true); intmoneyTab.children[2] = 8003; intmoneyTab.childX[2] = 130; intmoneyTab.childY[2] = 92; addHoverButton(8003, "Interfaces/MoneyVault/deposit", 0, 32, 32, "Deposit to Vault", 1803, 8004, 1); intmoneyTab.children[3] = 8004; intmoneyTab.childX[3] = 130; intmoneyTab.childY[3] = 92; addHoveredButton(8004, "Interfaces/MoneyVault/deposit", 1, 32, 32, 8005); intmoneyTab.children[4] = 8006; intmoneyTab.childX[4] = 17; intmoneyTab.childY[4] = 204; addHoverButton(8006, "Interfaces/MoneyVault/taxBag", 0, 32, 32, "Purchase a Tax Bag", -1, 8007, 1); //TODO: Change the tooltip text intmoneyTab.children[5] = 8007; intmoneyTab.childX[5] = 17; intmoneyTab.childY[5] = 204; addHoveredButton(8007, "Interfaces/MoneyVault/taxBag", 1, 32, 32, 8008); //TODO: Change the tooltip text intmoneyTab.children[6] = 8009; intmoneyTab.childX[6] = 130; intmoneyTab.childY[6] = 204; addHoverButton(8009, "Interfaces/MoneyVault/yellBubble", 0, 32, 32, "Purchase Yell Tickets", -1, 8010, 1); intmoneyTab.children[7] = 8010; intmoneyTab.childX[7] = 130; intmoneyTab.childY[7] = 204; addHoveredButton(8010, "Interfaces/MoneyVault/yellBubble", 1, 32, 32, 8011); intmoneyTab.children[8] = 8012; intmoneyTab.childX[8] = 20; intmoneyTab.childY[8] = 94; addHoverButton(8012, "Interfaces/MoneyVault/withDraw", 0, 32, 32, "Withdraw from Vault", 1804, 8013, 1); intmoneyTab.children[9] = 8013; intmoneyTab.childX[9] = 20; intmoneyTab.childY[9] = 94; addHoveredButton(8013, "Interfaces/MoneyVault/withDraw", 1, 32, 32, 8014); intmoneyTab.children[10] = 8016; intmoneyTab.childX[10] = 87; intmoneyTab.childY[10] = 135; addText(8016, "Balance", TDA, 0, 16750623, true, true); }
Now open Client.java and Search forCode:moneyTab(textDrawingAreas);
under that If statement add theseCode:if(friendsListAction == 2 && friendsCount > 0) {
Now still in Client.java search forCode:if(interfaceButtonAction == 502 && promptInput.length() > 0) { inputString = "::deposit "+promptInput; System.out.println(inputString); sendPacket(103); } if(interfaceButtonAction == 503 && promptInput.length() > 0) { inputString = "::withdraw "+promptInput; System.out.println(inputString); sendPacket(103); }
in that with the rest of these add these:Code:private boolean promptUserForInput(
IF NEEDED: Declare this Int and MethodCode:if(j == 1803) { inputTaken = true; messagePromptRaised = true; amountOrNameInput = ""; inputDialogState = 0; interfaceButtonAction = 502; aString1121 = "Enter Amount to Deposit"; } if(j == 1804) { inputTaken = true; messagePromptRaised = true; amountOrNameInput = ""; inputDialogState = 0; interfaceButtonAction = 503; aString1121 = "Enter Amount to Withdraw"; }
Thanks for viewing my post, I will be posting the Server - Sided part of this as soon as possible.Code:static int interfaceButtonAction = 0; void sendPacket(int packet) { if (packet == 103) { stream.createFrame(103); stream.writeWordBigEndian(inputString.length() - 1); stream.writeString(inputString.substring(2)); inputString = ""; promptInput = ""; interfaceButtonAction = 0; } }
Edit:
Server Sided:
http://www.rune-server.org/runescape...ml#post4174668
Hahhaah nice gonna use this insted of the money pouch as it has bugs and what are the last 2 buttons for ?
Edit : Here is The tab icon i use
Thanks for all the positive feedback guys!
Thanks for the Tab Icon, and It's used for Buying Tax Bags (Used as 1B Placeholders) and Yell Tickets (To Yell) you can change to whatever you want if you have better Idea's let me know and I'll release single buttons.
wow nice. I like that.
For it being your first try and everything, it seems you put a fair amount of effort into it. So, good job.
My Add Text wont work
Lol dm
It's nice but you know it's going to throw a nullpointer right . Then the client will look like this
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