ObjectManager.java -> public void loadCustomSpawns(Client c) {
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I realize I'm asking a lot of questions, I apologize.
How do I move the thieving stalls from my original home area to the new home area?
ObjectManager.java -> public void loadCustomSpawns(Client c) {
What's the format?Code:c.getPA().checkObjectSpawn(6163, 3083, 3488, 1, 10);
Object ID, X, Y, ?, and ?
I figured it out, thanks!
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