Thread: BattleScape Webclient

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  1. #1 BattleScape Webclient 
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    Chiief's Avatar
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    Trying to change my battlescape client to a webclient.

    I have gotten the cache loading from a different area to work. I cannot get so it auto downloads the cache though. I know it is the streamloader method, but I've been trying for a long time..

    Someone please help?
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  2. #2  
    5|-|0U7B0><0r |<1LL3r

    Khanz's Avatar
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    Well it is possible and you should search for some turorials
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  3. #3  
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    I know its possible.. I've searched for tutorials found 2 webclient tutorial's. Ric's which is non-renamed, and some other guy's, which sucks.
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  4. #4  
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    I released one, just rip shit from there.
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  5. #5  
    Owner of Zantarix Notepad's Avatar
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    the code is already in the client you just have to un comment it
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  6. #6  
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    Quote Originally Posted by Winfeild_ View Post
    the code is already in the client you just have to un comment it

    So whats the code
    If people are good only because they fear punishment, and hope for reward, then we are a sorry lot indeed. - Albert Einstein
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  7. #7  
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    Quote Originally Posted by ¿Serenity? View Post
    So whats the code
    If you didn't find it you cant of been working too hard.
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  8. #8  
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    Im thinking of releasing my BattleScape Client...

    Code:
    	private StreamLoader streamLoaderForName(int i, String s, String s1, int j, int k)
    	{
    		byte abyte0[] = null;
    		int l = 5;
            try
            {
                if(decompressors[0] != null) {
                    abyte0 = decompressors[0].decompress(i);
    			}
                if(abyte0 == null)
                {
                    drawLoadingText(0, "Connecting To Server...");
                    new Update("http://website.com/cache.zip", "cache.zip", signlink.findcachedir());
                    abyte0 = decompressors[0].decompress(i);
    			}
            } catch (Exception e) {
    			e.printStackTrace();
    		}
    		if(abyte0 != null)
    		{
                		StreamLoader streamLoader = new StreamLoader(abyte0);
                		return streamLoader;
    		}
    		while (true) {
    			drawLoadingText(0, "Error loading... Please Report!");
    			try {
    				Thread.sleep(1000);
    			} catch (Exception e) {
    				e.printStackTrace();
    			}
    		}
    	}
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