Thread: [RUSE] Wilderness Safe Spot Fix

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  1. #11  
    Jake from State Farm

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    Quote Originally Posted by Dank Lord View Post
    Jesus, and people wondered why there are so many harmful bugs in Ruse leeches..
    Lol, if it were a large server people would just abuse it and not report it. If you read the post I said just a quick fix.
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  2. #12  
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    Extend the wilderness z0ne? A for effort
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  3. #13  
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    Quote Originally Posted by 'Varbit View Post
    lol and what happens if a player no-clips these objects? just check the current x and y of player
    Not sure if you are trying to act smart, but if someone no-clips through your objects you're having a bigger problem then this.

    @OP

    For everybody who thinks "Extending the wilderness area is the proper fix", you are partially wrong, when you have proper maps and objects that map will show this. Pretty ironic isn't it? Instead of 3 boxes you actually needed a different object to block the way. Perhaps the next time be thankful for someone posting a bug in your game, how you fix it is up to you but i'm sure none of you were aware of the problem itself.

    Keep your head up.



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  4. #14  
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    Quote Originally Posted by Delinquent View Post
    Just change WILDERNESS(new int[]{2941, 3392,

    into

    WILDERNESS(new int[]{2940, 3392,

    ...
    What File would I change it in?
    Attached image
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  5. #15  
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    Quote Originally Posted by DeveloperBryan View Post
    What File would I change it in?

    Locations.java
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