WARNING: This only fixes the dds one - i tell you how to fix the others though, but they may be more complicated.
Purpose: Fix the specs so they look like REAL runescape
Difficulty: 0/10
Assumed Knowledge: A little about graphix and gfx100.
Server Base: Any source with Special attacks on works.
Classes Modified: Client.java
Procedure
1)
Open client.java and add: (you may already have it)
Code:
public void gfx100(int gfx) {
mask100var1 = gfx;
mask100var2 = 6553600;
mask100update = true;
updateRequired = true;
}
2) Search for
Code:
if (playerEquipment[playerWeapon] == 5698 && specialAmount >= 25) {
Carry on searching untill you find
Code:
if (playerEquipment[playerWeapon] == 5698 && specialAmount >= 25) {
ProjectileSpec(252, absY, absX, offsetY, offsetX, attacknpc, EnemyY, EnemyX);
ProjectileSpec(252, absY, absX, offsetY, offsetX, attacknpc, EnemyY, EnemyX);
calculateSpecial();
DDSSpecial();
AttackingOn2.PoisonPlayer();
usingSpecial = false;
specialDamage = 0;
specialDamage2 = 0;
}
replace that with
Code:
if (playerEquipment[playerWeapon] == 5698 && specialAmount >= 25) {
gfx100(252);
calculateSpecial();
DDSSpecial();
AttackingOn2.PoisonPlayer();
usingSpecial = false;
specialDamage = 0;
specialDamage2 = 0;
}
3) on all the other codes you find..
Code:
if (playerEquipment[playerWeapon]
delete the
Code:
ProjectileSpec(252, absY, absX, offsetY, offsetX, attacknpc, EnemyY, EnemyX);
ProjectileSpec(252, absY, absX, offsetY, offsetX, attacknpc, EnemyY, EnemyX);
from the code and add The example inside the brackets should be replaced with the graphix code. 252 is the dds one for example.
And you're done. Enjoy
If all goes well it will look like this
video 2
Credits
Jukk
xeroz