Thread: Sigex - SoulScape 6.2 "destroy item" with interface and item on interface

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  1. #11  
    littleplop
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    tyvm free plus pl0x?
     

  2. #12  
    snowycards
    Guest
    omfg nice guide, hers ++ for joo, and where would you put the itemID for the item you want to be in the picture?
     

  3. #13  
    littleplop
    Guest
    teh itemID is an array you just place them like firstid,secoundid, so on like {4151,1333,4153,}; ect..

    and if you want a custom message for the item place like they are for that colourfull boots item id like

    case itemid: StringA = "the custom drestroy message"; and the same again for the secound one
     

  4. #14  
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    Shamon King's Avatar
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    i you
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  5. #15  
    Hippy
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    nice, this is awesome.
     

  6. #16  
    littleplop
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    Will remove if its not being used because i made this for you guys my new system worka with barrows items as well
     

  7. #17  
    Totally Pro

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    thx mate, its worked



    advertising without affiliate is rude
     

  8. #18  
    SERGEANT OF THE MASTER SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!

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    Yay, I tried to make something like this for barrow items but it didn't work so good you posted this



     

  9. #19  
    littleplop
    Guest
    you would need it to switch like

    I will show you with addItem(int,int);

    Code:
    addItem(switchItem(4151),1);
    Code:
    public int switchItem(int i){
    	switch(i){
    		case 4151: return 4153;//switch whip item
    	}
    	return i;
    }
    I think thats correct what it dose is if the item is == to 4151 (whip) then replace it with a g maul 4153 any thing else will be returned with i witch is the items id
     

  10. #20  
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    good job on this mate

    and dude i was wondering how can i make it to show the item on left side? do i need to change any id?
    Last edited by Zachyboo; 01-23-2008 at 07:09 PM. Reason: Double posting is not allowed!
     

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