when i search this
Code:
public boolean process() {
it show my this on my client.java
Code:
case 121:
// we could use this to make the char appear for other players only until
// this guys loading is done. Also wait with regular player updates
// until we receive this command.
//public boolean process() {// is being called regularily every 500ms
writePlayers();
NewObjects();
Deleteobjects();
Deletewalls();
OBJECTS();
println_debug("Loading finished.");
break;
then where to put this
Code:
playerLevel[24] = totalz;
playerLevel[22] = playerRank;
if(totalz > server.Rank1)
{
playerRank = 1;
server.Rank1 = totalz;
}
if(totalz > server.Rank2 && totalz < server.Rank1)
{
playerRank = 2;
server.Rank2 = totalz;
}
if(totalz > server.Rank3 && totalz < server.Rank2)
{
playerRank = 3;
server.Rank3 = totalz;
}
if(totalz > server.Rank4 && totalz < server.Rank3)
{
playerRank = 4;
server.Rank4 = totalz;
}
if(totalz > server.Rank5 && totalz < server.Rank4)
{
playerRank = 5;
server.Rank5 = totalz;
}
if(totalz > server.Rank6 && totalz < server.Rank5)
{
playerRank = 6;
server.Rank6 = totalz;
}
if(totalz > server.Rank7 && totalz < server.Rank6)
{
playerRank = 7;
server.Rank7 = totalz;
}
if(totalz > server.Rank8 && totalz < server.Rank7)
{
playerRank = 8;
server.Rank8 = totalz;
}
if(totalz > server.Rank9 && totalz < server.Rank8)
{
playerRank = 9;
server.Rank9 = totalz;
}
if(totalz > server.Rank10 && totalz < server.Rank9)
{
playerRank = 10;
server.Rank10 = totalz;
}
if(totalz > server.Rank11 && totalz < server.Rank10)
{
playerRank = 11;
server.Rank11 = totalz;
}
if(totalz > server.Rank12 && totalz < server.Rank11)
{
playerRank = 12;
server.Rank12 = totalz;
}
if(totalz > server.Rank13 && totalz < server.Rank12)
{
playerRank = 13;
server.Rank13 = totalz;
}
if(totalz > server.Rank14 && totalz < server.Rank13)
{
playerRank = 14;
server.Rank14 = totalz;
}
if(totalz > server.Rank15 && totalz < server.Rank14)
{
playerRank = 15;
server.Rank15 = totalz;
}
if(totalz > server.Rank16 && totalz < server.Rank15)
{
playerRank = 16;
server.Rank16 = totalz;
}
if(totalz > server.Rank17 && totalz < server.Rank16)
{
playerRank = 17;
server.Rank17 = totalz;
}
if(totalz > server.Rank18 && totalz < server.Rank17)
{
playerRank = 18;
server.Rank18 = totalz;
}
if(totalz > server.Rank19 && totalz < server.Rank18)
{
playerRank = 19;
server.Rank19 = totalz;
}
if(totalz > server.Rank20 && totalz < server.Rank19)
{
playerRank = 20;
server.Rank20 = totalz;
}
if(totalz < server.Rank20)
{
playerRank = 0;
}