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I wrote this for a guy in the help section. It may explain things a little more for those who never could get the hang of npcdrops.tsm
Red: Name this really doesn't matter.Code:#Tormented demon 1155:80 995:50000 536:1 560:200 565:200 1113:1 1163:1 14484:1 4224:1 2615:1 2617:1 2653:1 2655:1 4212:1
Green: NPC id.
Yellow: Out of every 80 kills, this monster will drop one item from the second table in pink. So, if you made it 1, they would get a rare item every single time. If you made it 80 or higher like me, then getting good items off the monster is a lot more difficult.
Cyan: Common drop table. Every time that monster dies it will drop one of the items in cyan. The first number is the item ID and the second is how many. So for example 1050:1 would drop 1 Santa hat, 1050:20 would drop 20 Santa hats.
Pink: Rare drop table, theoretically every 80 kills somebody has the chance of getting ONE of the items highlighted in pink.

Good work but there has been many like this already released.
Somebody can move it to there then, I thought this section was relevant![]()
It's been released, atleast three times. Nice I guess though.
this will help a lot of new coders. nice job
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