Thread: NPCDrops.tsm

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  1. #1 NPCDrops.tsm 
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    I wrote this for a guy in the help section. It may explain things a little more for those who never could get the hang of npcdrops.tsm

    Code:
    #Tormented demon
    1155:80	995:50000	536:1	560:200	565:200	1113:1	1163:1	
    14484:1	4224:1	2615:1	2617:1	2653:1	2655:1	4212:1
    Red: Name this really doesn't matter.

    Green: NPC id.

    Yellow: Out of every 80 kills, this monster will drop one item from the second table in pink. So, if you made it 1, they would get a rare item every single time. If you made it 80 or higher like me, then getting good items off the monster is a lot more difficult.

    Cyan: Common drop table. Every time that monster dies it will drop one of the items in cyan. The first number is the item ID and the second is how many. So for example 1050:1 would drop 1 Santa hat, 1050:20 would drop 20 Santa hats.

    Pink: Rare drop table, theoretically every 80 kills somebody has the chance of getting ONE of the items highlighted in pink.
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  3. #2  
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    Good work but there has been many like this already released.
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  4. #3  
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    Quote Originally Posted by banter View Post
    Good work but there has been many like this already released.
    Link me..?
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  5. #4  
    Registered Member Endian's Avatar
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    Quote Originally Posted by katastrophic View Post
    Link me..?
    I thought PI has this system?
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  6. #5  
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    Why did you feel the need to put this in the Informative Threads section?


    [Only registered and activated users can see links. ]
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  7. #6  
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    Quote Originally Posted by Stewie View Post
    Why did you feel the need to put this in the Informative Threads section?
    Because I'm informing people on how something works?

    Where else would it go?
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  8. #7  
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    Quote Originally Posted by katastrophic View Post
    Because I'm informing people on how something works?

    Where else would it go?
    Snippets, tutorials, or something. This is for information relevant to the RS protocol or other related topics that involve actual server development.


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  9. #8  
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    Somebody can move it to there then, I thought this section was relevant
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  10. #9  
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    It's been released, atleast three times. Nice I guess though.
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  12. #10  
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    this will help a lot of new coders. nice job
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