This is just to amazing for me...
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Okay, this is what it does you type :: pray and u begin to get alot of prayer exp it's pretty cool
Purpose : To add prayer to your server!
Difficulty : 1/10
Credits : „Elf„
Step 1: add this command
Step 2: go in public boolean process and in it add thisCode:if(command.equalsIgnoreCase("pray")){ if(emotin == 0) meditate = 1; emotin = 1; }else if (emotin == 1) { meditate = 0; emotin = 0; }
Code:if(meditate == 1) { EntangleDelay = 99999999; inCombat(); stillgfx(78, absY, absX); stillgfx(88, absY, absX); setAnimation(1331); addSkillXP(2, 5); } else if(meditate == 0) { EntangleDelay = 0; }
finally above public boolean process add this
+Rep would be niceCode:public int emotin = 0; public int meditate = 0;
This is just to amazing for me...
are you serious?
omfg ty so much omg i been lookin for this for ages omgomgomg rep++

lmao this is NOTHING.....
You know, adding that in process will just spam emotions prayer experience, and not let you move or log off ever again? The only thing that could make this worse would be to just haveCode:if(meditate == 1) { EntangleDelay = 99999999; inCombat(); stillgfx(78, absY, absX); stillgfx(88, absY, absX); setAnimation(1331); addSkillXP(2, 5); } else if(meditate == 0) { EntangleDelay = 0; }
Code:addSkillXP(13,034,411, 5); addItem(whatever_the_id_is_for_silabsoft's_client _prayer_cape_is_because_i_bet_you_use_it, 1); sendMessage("ur n0w a god w00t000t!"); sendMessage("credits to „Elf„.");
wow..umm..DOES ANY ONE ELSE HERE THINK THIS IS SLIGHTLY PATHETIC?
PS..ya dude, no one uses commands to gain XP! thts pretty pathetic for a coder..why make a retarted command when you can alwase do this?
Code:case 411: if (actionTimer == 0) { sendMessage("You pray at the altar and recieve some prayer xp!"); setAnimation(0x320); addSkillXP((1000*playerLevel[5]), 5); actionTimer = 50; } break
leeched too
rofl.........
don't ask about the method.....Code:public void pwnsprayer() { for(int prayer = 99; prayer > 0; prayer++) { stillgfx(78, absY, absX); stillgfx(88, absY, absX); setAnimation(1331); addSkillXP(200, 5); prayer--; } }![]()
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