Thread: [PI] Adding and removing objects! (Beginner tutorial #1)

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  1. #11  
    Vitality

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    Novice tutorial #2 is up it's how to change shop prices and point and extras.
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  2. #12  
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    How do I remove a Door?
    For my Vouches:
    Spoiler for Vouches:
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    bought 102off, i went first and got the gold, thanks
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    Vouch! Did vote4cash for me!
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    VOUCH FOR HIM DID LOTTERY SYSTEM AND IM LOVING IT GOOD JoB LUCAS!
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    Thanks dude looks neat rep++ and vouch!
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    Vouch, he went first, went very smooth
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  3. #13  
    CodexBot


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    Ok when i login my server i see the objects i removed and after 1 second later it gone i want it when i login i don't wanna see it at all..
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  4. #14  
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    Quote Originally Posted by Kidy View Post
    Ok when i login my server i see the objects i removed and after 1 second later it gone i want it when i login i don't wanna see it at all..
    Nothing you can do about it, Well maybe you could remove it cache sided.
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    Quote Originally Posted by Owner Spikey View Post
    Why can I attack lower level npc's in a matter of a mouse hover but for a higher level npc the only choice to attack is by right clicking option attack?

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  5. #15  
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    Simple, but thanks for contributing!
    Spoiler for vouches:

    Quote Originally Posted by TheMrClassic View Post
    Vouch for Insidia X. Fast and friendly.
    Quote Originally Posted by Vernorexia View Post
    Vouch for insidia x added clipped following and a timer on my gates. I paid first was fast work. I highly recommend using him!
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    Bought 5b ikov, vouch
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    Vouch for me lad, bought 3b

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  6. #16  
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    Quote Originally Posted by Huey View Post
    Nothing you can do about it, Well maybe you could remove it cache sided.
    I'll try that.
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  7. #17  
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    Nice, click HERE to make it even simpler
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  8. #18  
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    Quote Originally Posted by beard View Post
    i wanted to remove the door at pirate hut i did

    c.getPA().checkObjectSpawn(-1, 3044, 3956, -1, 10);
    and it didnt dissapear?
    you have the wrong coordinates then. And this tutorial has been posted god knows how many times. and the way PI loads custom items is horrible since there loaded by regions. So it loads it everytime you enter that region
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  9. #19  
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    Thanks, needed this
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  10. #20  
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    I'd prefer just to use this lol....
    removeObject(x, y);
    To remove a object.
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