btw theres no compiling needed
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Info: Making npcs walk around instead of staying still
Open your autospawn.cfg
1.replace the 1 with the npc idCode:spawn = 1 xxxx yyyy 0 a b c d 2
2.replace the xxxx and yyyy with the npc coords
Now stand where the npc is spawned. move to the northeast corner of where you want it to move. replace a and b with those coords. now go to the southwest area of where you want the npc to move. replace c and d with those coords
(Thanks jukk for picture)
Compile, and you have moving npcs!
btw theres no compiling needed
This might help...
![]()
Thanks, i can use that?![]()

good job again
sure you canalso updated it abit
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