Code:
// Start of ice minigame objects *_<Made by Toxic Melee>_*
// ice minigame magic chests...
c.getPA().checkObjectSpawn(13292, 2824, 3811, 1, 10);
c.getPA().checkObjectSpawn(13292, 2824, 3810, 1, 10);
c.getPA().checkObjectSpawn(13292, 2824, 3809, 1, 10);
c.getPA().checkObjectSpawn(13292, 2824, 3808, 1, 10);
// start of Ice minigame right side...
c.getPA().checkObjectSpawn(6455, 2850, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2848, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2846, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2844, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2842, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2840, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2838, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2836, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2834, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2832, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2830, 3810, 1, 10);
c.getPA().checkObjectSpawn(6455, 2828, 3810, 1, 10);
// start of Ice minigame Left side...
c.getPA().checkObjectSpawn(6455, 2850, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2848, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2846, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2844, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2842, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2840, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2838, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2836, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2834, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2832, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2830, 3809, 1, 10);
c.getPA().checkObjectSpawn(6455, 2828, 3809, 1, 10);
c.getPA().checkObjectSpawn(7272, 2855, 3810, 1, 10);
//End of Ice minigame objects.
// -1 east, 1 west, 2 north, 0 south.
Now, Go into player.java and put this in at the top.
Code:
// start of the right side ice minigame. Made by "Toxic Melee"
case 7272:
if (c.objectX == 2855 && c.objectY == 3810){ //portal
c.getPA().movePlayer(2851, 3809, 2);
}
break;
case 6455:
if (c.objectX == 2850 && c.objectY == 3810){ //1
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2848 && c.objectY == 3810){ //2
c.getPA().movePlayer(2847, 3810, 2);
}
if (c.objectX == 2846 && c.objectY == 3810){ //3
c.getPA().movePlayer(2845, 3810, 2);
}
if (c.objectX == 2844 && c.objectY == 3810){ //4
c.getPA().movePlayer(2843, 3810, 2);
}
if (c.objectX == 2842 && c.objectY == 3810){ //5
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2840 && c.objectY == 3810){ //6
c.getPA().movePlayer(2839, 3810, 2);
}
if (c.objectX == 2838 && c.objectY == 3810){ //7
c.getPA().movePlayer(2837, 3810, 2);
}
if (c.objectX == 2836 && c.objectY == 3810){ //8
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2834 && c.objectY == 3810){ //9
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2832 && c.objectY == 3810){ //10
c.getPA().movePlayer(2831, 3810, 2);
}
if (c.objectX == 2830 && c.objectY == 3810){ //11
c.getPA().movePlayer(2829, 3810, 2);
}
if (c.objectX == 2828 && c.objectY == 3810){ //12
c.getPA().movePlayer(2837, 3803, 1);
}
// start of ice minigame objects left side. Made by "Toxic Melee"
if (c.objectX == 2850 && c.objectY == 3809){ //1
c.getPA().movePlayer(2849, 3809, 2);
}
if (c.objectX == 2848 && c.objectY == 3809){ //2
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2846 && c.objectY == 3809){ //3
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2844 && c.objectY == 3809){ //4
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2842 && c.objectY == 3809){ //5
c.getPA().movePlayer(2841, 3809, 2);
}
if (c.objectX == 2840 && c.objectY == 3809){ //6
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2838 && c.objectY == 3809){ //7
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2836 && c.objectY == 3809){ //8
c.getPA().movePlayer(2835, 3809, 2);
}
if (c.objectX == 2834 && c.objectY == 3809){ //9
c.getPA().movePlayer(2833, 3809, 2);
}
if (c.objectX == 2832 && c.objectY == 3809){ //10
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2830 && c.objectY == 3809){ //11
c.getPA().movePlayer(2837, 3803, 1);
}
if (c.objectX == 2828 && c.objectY == 3809){ //12
c.getPA().movePlayer(2827, 3809, 2);
}
break;
// start of ice minigames chests... Made by "Toxic Melee"
case 13292:
if (c.objectX == 2824 && c.objectY == 3808){ //far left
c.getPA().movePlayer(3094, 3469, 0);
}
if (c.objectX == 2824 && c.objectY == 3809){ //middle left
c.getPA().movePlayer(3094, 3469, 0);
}
if (c.objectX == 2824 && c.objectY == 3810){ //middle right
c.getPA().movePlayer(3094, 3469, 0);
if(System.currentTimeMillis() - c.Delay > 2000)
{
c.getItems().addItem(995, 10000000);
c.Delay = System.currentTimeMillis();
} else {
c.sendMessage("You only get one Treasure!");
}
break;
}
// End of Ice minigame! Made by "Toxic Melee"
Now go into your Commands.java and paste this in wherever you want a quick teleport to the start of the game. (Ex. admin area or regular area).