O.o
Purpose: For Adding Objects To WhiteScape 
Hardness!?: 2-10 Adding Void'z O.o
Server Base: WhiteScape
Alrighty.. O.o
I am Making a Server and i Wannted to add Objects and I Just Hadded to Add Some Voids.. And Here You go WhiteScape Fans.. I Was Bored.. Okay!?!? 
First Add These Void'z..
Void'z:
Code:
//Object'z By hi123
public void makeGlobalObject(int x, int y, int typeID, int orientation, int tileObjectType){ //Makes Global objects
for (Player p : server.playerHandler.players){
if(p != null){
client person = (client)p;
if((person.playerName != null || person.playerName != "null")){
if(person.distanceToPoint(x, y) <= 60){
person.createNewTileObject(x, y, typeID, orientation, tileObjectType);
}
}
}
}
}
public int distanceTo(Player other) {
return (int) Math.sqrt(Math.pow(absX - other.absX, 2) + Math.pow(absY - other.absY, 2));
}public int distanceToPoint(int pointX,int pointY) {
return (int) Math.sqrt(Math.pow(absX - pointX, 2) + Math.pow(absY - pointY, 2));
}
public void createNewTileObject(int x, int y, int typeID, int orientation, int tileObjectType)
{
outStream.createFrame(85);
outStream.writeByteC(y - (mapRegionY * 8));
outStream.writeByteC(x - (mapRegionX * 8));
outStream.createFrame(151);
//outStream.writeByteA(((x&7) << 4) + (y&7));
outStream.writeByteA(0);
outStream.writeWordBigEndian(typeID);
outStream.writeByteS((tileObjectType<<2) +(orientation&3));
}
Then.. Add
Code:
public void NewObjects() }
makeGlobalObject(XCOORD, YCOORD, OBJID , 1, 10);
}
Add The Objects you Want and Shearch
Case 121:
and Above break;
Add
Credit'z : Me and Fedexer For Global Object'z
Oh Yeah.. Post Any Error'z..
Remeber This is For WhiteSCAPE