you vergot break;![]()
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To Call A Case We Need To Get An Object ID That You Can Click On;
Now That You've Got The ID We Need To Add A Case With That Object ID I.E:
If I Wanted To Make Chest's That You Click On Too Train Skills It Would Look Like This;
You Can Customize Cases And Add Send Messages Like This;Code:Case 73: addSkillXP((20000*playerLevel[0), 0); } break;
So I Hope This Helped!Code:Case 73: addSkillXP((20000*playerLevel[0), 0); sendmessage("You Just Trained Attack!") } break;
you vergot break;![]()
oh yeah![]()
you can put any case anywhere in a void if you have a
switch
Calling a Case? This is more like how to add click on object which has been posted in variations before.
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