Thread: Calling A Case

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  1. #1 Calling A Case 
    JavaŠ
    Guest
    To Call A Case We Need To Get An Object ID That You Can Click On;

    Now That You've Got The ID We Need To Add A Case With That Object ID I.E:

    If I Wanted To Make Chest's That You Click On Too Train Skills It Would Look Like This;

    Code:
     Case 73:
    addSkillXP((20000*playerLevel[0), 0);
    }
    break;
    You Can Customize Cases And Add Send Messages Like This;

    Code:
     Case 73:
    addSkillXP((20000*playerLevel[0), 0);
    sendmessage("You Just Trained Attack!")
    }
    break;
    So I Hope This Helped!
     

  2. #2  
    project-rs owner
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    you vergot break;
     

  3. #3  
    JavaŠ
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    oh yeah
     

  4. #4  
    bee hind u
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    you can put any case anywhere in a void if you have a

    switch
     

  5. #5  
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    Calling a Case? This is more like how to add click on object which has been posted in variations before.


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