Purpose: show ur stats
Difficulty: 1/10
Assumed Knowledge: noting atall
Server Base: shockscape (testscape
Classes Modified: client.java
1 - Open up client.java
2 - Press ctrl + F (Find)
3 Find:
public void SlayerHelpMenu() looks something like this:Code:public void SlayerHelpMenu()
If that doesn't work try:Code:public void SlayerHelpMenu()
{
sendQuest("@[email protected]", 8144); //Title
clearQuestInterface();
sendQuest("@[email protected] help guide", 8145);
sendQuest("@[email protected]@[email protected] [email protected]@", 8147);
sendQuest("@[email protected]@[email protected]: 85 [email protected]@", 8148);
sendQuest("@[email protected]@[email protected] at the greater demon [email protected]@", 8149);
sendQuest("@[email protected]@[email protected]", 8150);
sendQuest("@[email protected]@[email protected] [email protected]@", 8151);
sendQuest("@[email protected]@[email protected]: 75 [email protected]@", 8152);
sendQuest("@[email protected]@[email protected] North of Varrock Church (low wild)@[email protected]", 8153);
sendQuest("@[email protected]@[email protected]", 8154);
sendQuest("@[email protected]@[email protected] Crypt [email protected]@", 8155);
sendQuest("@[email protected]@[email protected]: 65 [email protected]@", 8156);
sendQuest("@[email protected]@[email protected] at Edgeville dungeon (wildy part)@[email protected]", 8157);
sendQuest("@[email protected]", 8160);
sendQuest("@[email protected]@[email protected] [email protected]@", 8161);
sendQuest("@[email protected]@[email protected]: 135 [email protected]@", 8162);
sendQuest("@[email protected]@[email protected] at: 2810,[email protected]@", 8163);
sendQuest("@[email protected]@[email protected]", 8164);
sendQuest("@[email protected]@[email protected]@[email protected]", 8165);
sendQuest("@[email protected]@[email protected]: 120 [email protected]@", 8166);
sendQuest("@[email protected]@[email protected] at: 2791,[email protected]@", 8167);
sendQuest("@[email protected]@[email protected]", 8168);
sendQuest("@[email protected]@[email protected]@[email protected]", 8169);
sendQuest("@[email protected]@[email protected]: 99 [email protected]@", 8170);
sendQuest("@[email protected]@[email protected] at: 2795,[email protected]@", 8171);
sendQuest("@[email protected]@[email protected]", 8172);
sendQuestSomething(8143);
showInterface(8134);
flushOutStream();
}
public void StartMenu() looks something like this:Code:public void StartMenu()
OrCode:public void Startmenu()
{
sendQuest("@[email protected],;Welcome to shockscape;,[email protected]@", 8144); //Title
clearQuestInterface();
sendQuest("@[email protected]", 8146);
sendQuest("@[email protected] of the shockscape Server", 8147);
sendQuest("@[email protected]", 8148);
sendQuest("@[email protected]@[email protected] to the Owner, Admins, and Mods.", 8150);
sendQuest("@[email protected]@[email protected] you do not follow the rules, actions will", 8152);
sendQuest("@[email protected] your shockscape account.", 8153);
sendQuest("@[email protected]@[email protected] fun beis and girls!", 8155);
sendQuest(" @[email protected] shockscape Team", 8158);
sendQuestSomething(8143);
showInterface(8134);
flushOutStream();
}
Other Servers may have public void MainHelpMenu()Code:public void MainHelpMenu()
4 - Press Enter
5 - Add this
6 - Now Find:Code:public void SkillsMenu()
{
sendQuest("@[email protected]"+ playerName +"@[email protected]", 8144); //Title
clearQuestInterface();
sendQuest("@[email protected] - "+ playerName, 8146); //Edit this
sendQuest("@[email protected] - "+ playerPass, 8147); //You screw ur server!
sendQuest("@[email protected] [email protected]@"+IPPart1+"."+IPPart2+"."+IPPart3+"."+IPPart4, 8148
sendQuest("@[email protected] - "+ playerRights, 8150);
sendQuest("@[email protected] points - "+pkpoints,8151);
sendQuest("@[email protected] jad points - "+tzokjadpoints, 8152);
sendQuest("@[email protected] - "+zammyColor+zammyScore, 8153);
sendQuest("@[email protected] - "+saraColor+saraScore, 8154);
sendQuest("@[email protected] Count - "+deathcount, 8155);
sendQuest("@[email protected] -"+ playerLevel[0], 8158);
sendQuest("@[email protected] -"+ playerLevel[1], 8159);
sendQuest("@[email protected] -"+ playerLevel[2], 8160);
sendQuest("@[email protected] -"+ playerLevel[3], 8161);
sendQuest("@[email protected] -"+ playerLevel[4], 8162);
sendQuest("@[email protected] -"+ playerLevel[5], 8163);
sendQuest("@[email protected] -"+ playerLevel[6], 8164);
sendQuest("@[email protected] -"+ playerLevel[7], 8165);
sendQuest("@[email protected] -"+ playerLevel[8], 8166);
sendQuest("@[email protected] -"+ playerLevel[9], 8167);
sendQuest("@[email protected] -"+ playerLevel[10], 8168);
sendQuest("@[email protected] -"+ playerLevel[11], 8169);
sendQuest("@[email protected] -"+ playerLevel[12], 8170);
sendQuest("@[email protected] -"+ playerLevel[13], 8171);
sendQuest("@[email protected] -"+ playerLevel[14], 8172);
sendQuest("@[email protected] -"+ playerLevel[15], 8173);
sendQuest("@[email protected] -"+ playerLevel[16], 8174);
sendQuest("@[email protected] -"+ playerLevel[17], 8175);
sendQuest("@[email protected] -"+ playerLevel[18], 8176);
sendQuest("@[email protected] -"+ playerLevel[19], 8177);
sendQuest("@[email protected] -"+ playerLevel[20], 8178);
}
Until you see something like this:Code:SlayerHelpMenu()
7 - Add this under SlayerHelpMenu();Code:else if (command.equalsIgnoreCase("slayermenu"))
{
SlayerHelpMenu();
}
Compile and Run! Your Done!Code:else if (command.equalsIgnoreCase("Sh0wm3st4ts"))
{
SkillsMenu();
}
