Code:
.\client.java:93: stillgfx2(int,int,int) in client cannot be applied to (int,int,int,int,int)
stillgfx2(stillSpellGFX, MagicHandler.graphicHeight, MagicHandler.npcY, MagicHandler.npcX, 2);
^
.\client.java:406: stillgfx2(int,int,int) in client cannot be applied to (int,int,int,int,int)
stillgfx2(85, MagicHandler.graphicHeight, server.npcHandler.npcs[i].absY, server.npcHandler.npcs[i].absX, 2);
^
.\client.java:466: stillgfx2(int,int,int) in client cannot be applied to (int,int,int,int,int)
stillgfx2(spellId, MagicHandler.graphicHeight, server.npcHandler.npcs[i].absY, server.npcHandler.npcs[i].absX, 2);
^
.\MagicHandler.java:27: cannot find symbol
symbol : method createNormalSpell(int,int,int,int,int,int,int,int,int,int,int,int,int,int)
location: class GraphicsHandler
GraphicsHandler.createNormalSpell(id, Y, X, offsetY, offsetX, 50, 95, (id + 1), spellHeight, spellHeight, (npcIndex + 1), (id + 2), npcY, npcX);
^
.\MagicHandler.java:33: cannot find symbol
symbol : method createNormalSpell(int,int,int,int,int,int,int,int,int,int,int,int,int,int)
location: class GraphicsHandler
GraphicsHandler.createNormalSpell(id, Y, X, offsetY, offsetX, 50, 95, (id + 1), spellHeight, spellHeight, (npcIndex + 1), 181, npcY, npcX);
^
.\MagicHandler.java:37: cannot find symbol
symbol : method createNormalSpell(int,int,int,int,int,int,int,int,int,int,int,int,int,int)
location: class GraphicsHandler
GraphicsHandler.createNormalSpell(id, Y, X, offsetY, offsetX, 50, 95, (id + 1), spellHeight, spellHeight, (npcIndex + 1), 180, npcY, npcX);
^
.\MagicHandler.java:41: cannot find symbol
symbol : method createNormalSpell(int,int,int,int,int,int,int,int,int,int,int,int,int,int)
location: class GraphicsHandler
GraphicsHandler.createNormalSpell(id, Y, X, offsetY, offsetX, 50, 95, (id + 1), spellHeight, spellHeight, (npcIndex + 1), 179, npcY, npcX);
^
.\MagicHandler.java:47: cannot find symbol
symbol : method createNormalSpell(int,int,int,int,int,int,int,int,int,int,int,int,int,int)
location: class GraphicsHandler
GraphicsHandler.createNormalSpell(366, Y, X, offsetY, offsetX, 50, 95, (id + 1), spellHeight, spellHeight, (npcIndex + 1), (id + 2), npcY, npcX);
^
8 errors
Bewerking afgesloten het fout-code 1
why dont you make a full tutorial how to make magic on a old source like winterlove's one