The "Cake stall" is the name of the stall
The "you got a cake" will be the message that will be send when they steal em.
The "1" is the lvl you need to be to steal from this stall which you can change to 50, 90 or w.e
The "50" I don't know what it is yet lolz. [Post it if u know what is it]
The "1891" is the item ID you want to Give to players when they steal from this stall.
and the "5" is the amount of that item that players will be recieving each time they steal from this stall.
Once you add that you need to spawn it in the game we gonna seach for :
Seach for :
Code:
public void NewObjects
All those below are your objects in the game
We're gonna add :
Code:
makeGlobalObject(Coords x, Coords y, Object ID, 0, 10);
The "0" is the Rotation, like where do you want it to be facing (the object) u can put 1, -1... etc)
The "10" I'm not sure what it is but leave that just like that.
In this case we'll use this as a sample
Code:
makeGlobalObject(3089, 3489, 2561, 0, 10);
Save and Compile.
That will look like :
How to find out ObjectsID?
Here you can download Zodiac's Objects ID for 317 Upload it by me, Made by... Zodiac? [Only registered and activated users can see links. ]
NOTEon't blame me dudes this is my first TUT ever... still learning.
Credits :
20% MoparScape (help me find something out)
5% Zodiac (made this Objects ID List)
10% DeltaScape (for the great source)
55% Rasmux [ME] (making this TUT etc...)
10% rune-server.ee for letting me post this TUT
What a great discovery! No one knew that we could add objects to objectspawn method!!!
Soo many people worked on this great tutorial!
What we will do without it?! Thank you very much!
Rep++!
you faggots need to quit flamming. If you don't like his tutorial then hit the fucking back button. It's pre pubescent children like you guys why this community fucking blows.