Thread: 100% tele bug fix (delta)

Page 1 of 2 12 LastLast
Results 1 to 10 of 11
  1. #1 100% tele bug fix (delta) 
    Registered Member
    CTucker's Avatar
    Join Date
    Oct 2008
    Posts
    2,422
    Thanks given
    263
    Thanks received
    281
    Rep Power
    343
    well this isnt really a bug but it anoys the shit out of ppl when they are at kbd lair and have to walk back and stuff so i fixed a teleports up a little so u can tele psat 20 wild but not if u are in combat.

    here is what u do

    open client.java and look for this

    Code:
    	public void triggerTele(int x, int y, int height) {
    		if (System.currentTimeMillis() - lastAction > 5000) {
    			lastAction = System.currentTimeMillis();
    			resetWalkingQueue();
    if(wildylevel > 20 && isInWilderness(absX, absY, 1)){
    sM("You cannot teleport past 20 wilderness");
    return;
    }
    replace that with this

    Code:
    	public void triggerTele(int x, int y, int height) {
    		if (System.currentTimeMillis() - lastAction > 5000) {
    			lastAction = System.currentTimeMillis();
    			resetWalkingQueue();
    if(inCombat == true && isInWilderness(absX, absY, 1)){
    sM("You cannot teleport while in combat");
    return;
    }
    Reply With Quote  
     

  2. #2  
    Registered Member
    Join Date
    Dec 2008
    Posts
    117
    Thanks given
    1
    Thanks received
    0
    Rep Power
    1
    could just make kbd lair non-wild



    ~I Am Scyth~
    Reply With Quote  
     

  3. #3  
    Registered Member
    CTucker's Avatar
    Join Date
    Oct 2008
    Posts
    2,422
    Thanks given
    263
    Thanks received
    281
    Rep Power
    343
    Quote Originally Posted by I Am Me I View Post
    could just make kbd lair non-wild

    i know but im doing this because some people dont want to be pking at like level 40. or training at a place or wild agility course and cant tele back... easier to do this than remove parts of the game ;P
    Reply With Quote  
     

  4. #4  
    Old School Member

    Join Date
    Feb 2008
    Age
    26
    Posts
    2,163
    Thanks given
    372
    Thanks received
    40
    Rep Power
    687
    lol it isnt a bug, btw just use the lever to teleport back home if you want to....

    Quote Originally Posted by Colby View Post
    Rofl, moron. They're ALL going to be null idiot. This is such complete bullshit, it makes me want to strangle you.
    Reply With Quote  
     

  5. #5  
    Ex Rune-Scaper

    Join Date
    Jun 2008
    Posts
    3,541
    Thanks given
    457
    Thanks received
    1,259
    Rep Power
    1003
    Thats a really easy fix, but for the people who don't know good job.
    Reply With Quote  
     

  6. #6  
    Registered Member
    minutes's Avatar
    Join Date
    Apr 2008
    Posts
    1,926
    Thanks given
    2
    Thanks received
    19
    Rep Power
    465
    fail? just make at kbd lair safe spot... not so hard...
    [Only registered and activated users can see links. ]
    click banner to join gtracer!
    Reply With Quote  
     

  7. #7  
    Registered Member

    Join Date
    Oct 2008
    Posts
    1,540
    Thanks given
    27
    Thanks received
    71
    Rep Power
    465
    this is useless tbh, now people can't teleport when there fighting at edge or something. It's like you're trying to make Delta worse.
    Reply With Quote  
     

  8. #8  
    Registered Member
    CTucker's Avatar
    Join Date
    Oct 2008
    Posts
    2,422
    Thanks given
    263
    Thanks received
    281
    Rep Power
    343
    Quote Originally Posted by Dakota View Post
    this is useless tbh, now people can't teleport when there fighting at edge or something. It's like you're trying to make Delta worse.
    tbh better. im makeing it so u cant teleport if ur in combat.
    that way there arnt nubs who can teleport in the middle of fight.. if u dont like it dont use it..
    Reply With Quote  
     

  9. #9  
    Fuckin PRO

    Tyler's Avatar
    Join Date
    Jan 2008
    Age
    30
    Posts
    6,023
    Thanks given
    46
    Thanks received
    507
    Rep Power
    3330
    Pathetic, just fucking make it a safe zone
    Reply With Quote  
     

  10. #10  
    Donator

    Sir Lethal's Avatar
    Join Date
    Mar 2008
    Posts
    2,286
    Thanks given
    9
    Thanks received
    74
    Rep Power
    426
    Why would you want to make it so noobs can teleport before they get killed...
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

Page 1 of 2 12 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •