Thread: Change standing npc face direction

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  1. #41  
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    DaraX's Avatar
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    Fucking grave diggers...
     

  2. #42  
    arrowzftw
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    GJ needed this thanks very muchh!!!!
     

  3. #43  
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    jeej finaly they can look an other way Good Job mate Cheers
     

  4. #44  
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    nice

    repped btw
     

  5. #45  
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    Can u tell me why it doesnt work on delta, i pasted every thing and i got no error but the npc still facing the south
     

  6. #46  
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    it does works on delta, well atleast for me(you must delete the other facing codes at the update blocks in npchandler). And you must change all those walkingtypes to 0 in autospawn
     

  7. #47  
    Registered Member wc reece's Avatar
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    this worked ty
     

  8. #48  
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    Awwww Im Getting The Error

    Code:
    NPC.java:273: <identifier> expected
    focusPointabsX = -1;
    
    NPC.java:274: <identifier> expected
    focusPointabsY = -1;
    
    NPC.java:275: <identifier> expected
    npcUpdateRequired = false;
    Someone Tell Me How To Fix?? I Got The Error Down To

    Code:
    NPC.java:275: <identifier> expected
    npcUpdateRequired = false;
    But Thats If I Put A Space Between The "focusPoint" And The "absX/Y"

    Tell Me How To Fix The Bigger Error
     

  9. #49  
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    Someone Tell Me What To Do?!!?!?
     

  10. #50  
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    This is not the correct way of doing it, it is processing the turn of the npc every 600 ms which is wrong. The way it should be done is when the region is loaded

    P.S. I feel mentally and utterly retarded posting on a 2 year old thread, fuck me dead
     

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