Hmm, I'm trying to intergrate this into the autospawn config file, It ca be read and everything, Just.... arr someone reason You can't turn the Npc before it's loaded, At least... I think its that, So, Anyone have an idea what i can do?
Code:
public void newNPC(int npcType, int x, int y, int heightLevel,
int WalkingType, int HP, int maxHit, int attack, int defence,
String Turn) {
// first, search for a free slot
int slot = -1;
for (int i = 1; i < maxNPCs; i++) {
if (npcs[i] == null) {
slot = i;
break;
}
}
if (slot == -1)
return; // no free slot found
NPC newNPC = new NPC(slot, npcType);
newNPC.absX = x;
newNPC.absY = y;
newNPC.makeX = x;
newNPC.makeY = y;
newNPC.heightLevel = heightLevel;
newNPC.walkingType = WalkingType;
newNPC.HP = HP;
newNPC.MaxHP = HP;
newNPC.maxHit = maxHit;
newNPC.attack = attack;
newNPC.defence = defence;
npcs[slot] = newNPC;
/*try {
if (Turn.contains("N")) {
newNPC.turnNpc(newNPC.absX, newNPC.absY + 1);
} else if (Turn.contains("E")) {
newNPC.turnNpc(newNPC.absX - 1, newNPC.absY);
} else if (Turn.contains("S")) {
newNPC.turnNpc(newNPC.absX, newNPC.absY - 1);
} else if (Turn.contains("W")) {
newNPC.turnNpc(newNPC.absX + 1, newNPC.absY + 1);
}
} catch (Exception e) {
}*/
}
{
NPC.turnUpdateRequired = true;
}
Here's what I had, But didn't work 
I tested the token2[8] And it's read Perfectly!
Which means it's the method