Thread: [PI] Drop Editor

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  1. #21  
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    Just Updated this, should be stable to use.
    Enjoy


    Code:
    Version 0.0.1 - 15/5/2013
    -First Release!
    
    Version 1.0.2 - 1/6/2013
    - Out of beta 
    - Re-optimized utilizing lists (Should be some-what faster)
    - Added a save prompt when closing
    
    Version 1.0.3 - 6/6/2013
    - Added Drag and Drop functionality
    - Added the ability to custom load your NPCDrops.TSM file
    - Fixed a cosmetic bug where it would misread the npc.cfg and item.cfg files
    - Added the ability to quickly add random items from runescape's rare drop table
    You shouldn't get this bug anymore:
    Quote Originally Posted by - Valhalla - View Post
    Ok.. So why do some of my NPCs simply show the ID and not the name?








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  2. #22  
    Registered Member Skarlett's Avatar
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    The NPC ID still show as just numbers, is there something I perhaps did wrong in my NPC.cfg files?
    Also how do you open the rare drop table, implemented into version 3?

    These are the NPC that only show the number:

    Code:
    npc	= 4291	Cyclops			56	50
    npc	= 4292	Cyclops			74	80
    npc	= 6269	Cyclops			81	70
    npc	= 5363	Mithril_dragon			304	254
    npc	= 6279	Goblin			17	65
    npc	= 6280	Goblin			12	35
    npc	= 6281	Goblin			12	35
    npc	= 6283	Goblin			13	45
    npc	= 6203	K'ril_tsusaroth			650	255
    npc	= 6204	Tstanon_Karlak			145	141
    npc	= 6206	Zakl'n_Gritch			150	151
    npc	= 6208	Balfrug_Kreeyath			151	161
    npc	= 6222	Kree'arra			580	255
    npc	= 6223	Wingman_Skree			143	121
    npc	= 6225	Flockleader_Geerin			149	121
    npc	= 6227	Flight_Killisa			159	133
    npc	= 6247	Commander_Zilyana			596	254
    npc	= 6248	Starlight			149	160
    npc	= 6250	Growler			139	140
    npc	= 6252	Bree			141	145
    npc	= 6257	Saradomin_mage			120	90
    npc	= 6260	General_Graardor			624	255
    npc	= 6261	Sergeant_Strongstack			141	150
    npc	= 6263	Sergeant_Steelwill	142	150
    npc	= 6265	Sergeant_Grimspike	142	150
    npc	= 9463	Ice_strykewyrm	210	255
    npc	= 9465	Desert_strykewyrm	130	120
    npc	= 9467	Jungle_strykewyrm	110	110
    npc	= 10035	To'Kash_the_Bloodchiller	355	1000
    npc	= 10140	Bal'lak_the_Pummeller	487	950	
    npc	= 10271	Forgotten_warrior	52	100
    npc	= 9779	Rammernaut	480	800
    npc	= 3847	Sea_Troll_Queen	170	600
    npc	= 3843	Sea_troll	101	120
    npc	= 9766	Sagittare	483	600
    npc	= 8528	Nomad		699	1000
    npc	= 8596	Avatar_of_Destruction	525	3000
    npc	= 8549	Phoenix		235	600
    npc	= 8560	Greater_reborn_warrior	128	150
    npc	= 8564	Greater_reborn_ranger	107	150
    npc	= 8568	Greater_reborn_mage	112	150
    npc	= 7136	Surok_Magis	0	300
    npc	= 7133	Bork		267	500
    npc	= 8282	Balance_Elemental	454	800
    npc	= 9176	Skeletal_horror		320	750
    npc	= 9437	Decaying_avatar	525	800	
    npc	= 10517	Forgotten_warrior	105	100
    npc	= 10542	Forgotten_warrior	130	150
    npc	= 9855	Lexicus_Runewright	450	300
    npc	= 10057	Icy_Bones	450	600
    npc	= 9172	Aquanite	114	125
    EDIT:

    The new update does not seem to do anything?



    And, yes I am using the latest version:


    It does not have the tools option. And has not fixed the npc glitch.
    ♡Lovvveeee♡
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  4. #23  
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    Quote Originally Posted by AinProds View Post
    The NPC ID still show as just numbers, is there something I perhaps did wrong in my NPC.cfg files?
    Also how do you open the rare drop table, implemented into version 3?

    These are the NPC that only show the number:

    Code:
    npc	= 4291	Cyclops			56	50
    npc	= 4292	Cyclops			74	80
    npc	= 6269	Cyclops			81	70
    npc	= 5363	Mithril_dragon			304	254
    npc	= 6279	Goblin			17	65
    npc	= 6280	Goblin			12	35
    npc	= 6281	Goblin			12	35
    npc	= 6283	Goblin			13	45
    npc	= 6203	K'ril_tsusaroth			650	255
    npc	= 6204	Tstanon_Karlak			145	141
    npc	= 6206	Zakl'n_Gritch			150	151
    npc	= 6208	Balfrug_Kreeyath			151	161
    npc	= 6222	Kree'arra			580	255
    npc	= 6223	Wingman_Skree			143	121
    npc	= 6225	Flockleader_Geerin			149	121
    npc	= 6227	Flight_Killisa			159	133
    npc	= 6247	Commander_Zilyana			596	254
    npc	= 6248	Starlight			149	160
    npc	= 6250	Growler			139	140
    npc	= 6252	Bree			141	145
    npc	= 6257	Saradomin_mage			120	90
    npc	= 6260	General_Graardor			624	255
    npc	= 6261	Sergeant_Strongstack			141	150
    npc	= 6263	Sergeant_Steelwill	142	150
    npc	= 6265	Sergeant_Grimspike	142	150
    npc	= 9463	Ice_strykewyrm	210	255
    npc	= 9465	Desert_strykewyrm	130	120
    npc	= 9467	Jungle_strykewyrm	110	110
    npc	= 10035	To'Kash_the_Bloodchiller	355	1000
    npc	= 10140	Bal'lak_the_Pummeller	487	950	
    npc	= 10271	Forgotten_warrior	52	100
    npc	= 9779	Rammernaut	480	800
    npc	= 3847	Sea_Troll_Queen	170	600
    npc	= 3843	Sea_troll	101	120
    npc	= 9766	Sagittare	483	600
    npc	= 8528	Nomad		699	1000
    npc	= 8596	Avatar_of_Destruction	525	3000
    npc	= 8549	Phoenix		235	600
    npc	= 8560	Greater_reborn_warrior	128	150
    npc	= 8564	Greater_reborn_ranger	107	150
    npc	= 8568	Greater_reborn_mage	112	150
    npc	= 7136	Surok_Magis	0	300
    npc	= 7133	Bork		267	500
    npc	= 8282	Balance_Elemental	454	800
    npc	= 9176	Skeletal_horror		320	750
    npc	= 9437	Decaying_avatar	525	800	
    npc	= 10517	Forgotten_warrior	105	100
    npc	= 10542	Forgotten_warrior	130	150
    npc	= 9855	Lexicus_Runewright	450	300
    npc	= 10057	Icy_Bones	450	600
    npc	= 9172	Aquanite	114	125
    EDIT:

    The new update does not seem to do anything?



    And, yes I am using the latest version:


    It does not have the tools option. And has not fixed the npc glitch.
    I am officially the most retarded person. I made an error trying to rename the file which ended up with me posting the wrong link, sorry. It should be working fine now .

    Thanks for posting this.

    PS: You can choose your drop file through "File" > "Load NPCDrops.TSM".






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  5. #24  
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    Truly a great release. I can't think of anything you could possibly do to make it more easy!

    Makes editing drops fun. Like, I look forward to opening this application


    EDIT:

    How does the 'Drag n drop' Function work?


    EDIT #2:
    Some things you could add:
    1. When you search for a monster/item instead of pressing search, simply allow us to use 'enter'.
    2. When we are done editing a monsters drop, instead of having to click save, have it automatically save once we exit that specific monster
    3. Give us the ability to make special "Sets" of drops, so that we can add a "Low level slayer" drop to specific monsters.
    4. Allow us to get an item ID and delete every time it shows up.
    ♡Lovvveeee♡
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  7. #25  
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    Quote Originally Posted by AinProds View Post
    Truly a great release. I can't think of anything you could possibly do to make it more easy!

    Makes editing drops fun. Like, I look forward to opening this application


    EDIT:

    How does the 'Drag n drop' Function work?


    EDIT #2:
    Some things you could add:
    1. When you search for a monster/item instead of pressing search, simply allow us to use 'enter'.
    2. When we are done editing a monsters drop, instead of having to click save, have it automatically save once we exit that specific monster
    3. Give us the ability to make special "Sets" of drops, so that we can add a "Low level slayer" drop to specific monsters.
    4. Allow us to get an item ID and delete every time it shows up.
    Thanks means a lot

    OT: Great suggestions I will start ASAP.
    However to do the item sets I think it would require a stand alone 'config' file or something of that nature if that is not an inconvenience it will definitely be added.
    The "Drag and Drop" functionality was just a little cosmetic addition to make it easier to load your 'npc.cfg' and 'item.cfg' file by dragging them into the list boxes, nothing special ha ha.

    PS: Will Rep++ as soon as I can






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  8. #26  
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    Thanks awesome
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  10. #27  
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    Just Updated this, should be stable to use. (Sorry it took so long, exams and stuff)
    Enjoy


    Code:
    Version 0.0.1 - 15/5/2013
    -First Release!
    
    Version 1.0.2 - 1/6/2013
    - Out of beta 
    - Re-optimized utilizing lists (Should be some-what faster)
    - Added a save prompt when closing
    
    Version 1.0.3 - 6/6/2013
    - Added Drag and Drop functionality
    - Added the ability to custom load your NPCDrops.TSM file
    - Fixed a cosmetic bug where it would misread the npc.cfg and item.cfg files
    - Added the ability to quickly add random items from runescape's rare drop table
    
    Version 1.0.4 - 28/6/2016
    - Added the ability to create your own item sets
    - Made searching more convenient and efficient
    - Fixed a couple of aesthetic bugs
    Media

    Spoiler for Images:






    Spoiler for Gifs (May take a while to load):








    Virus Scan (Click the link then look for **** in the url and change it to a n a l (no spaces)
    Version 1.0.4

    Quote Originally Posted by AinProds View Post
    Truly a great release. I can't think of anything you could possibly do to make it more easy!

    Makes editing drops fun. Like, I look forward to opening this application


    EDIT:

    How does the 'Drag n drop' Function work?


    EDIT #2:
    Some things you could add:
    1. When you search for a monster/item instead of pressing search, simply allow us to use 'enter'.
    2. When we are done editing a monsters drop, instead of having to click save, have it automatically save once we exit that specific monster
    3. Give us the ability to make special "Sets" of drops, so that we can add a "Low level slayer" drop to specific monsters.
    4. Allow us to get an item ID and delete every time it shows up.
    Two down

    Quote Originally Posted by programmer 187 View Post
    Thanks awesome
    Appreciate it man







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  11. #28  
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    Quote Originally Posted by I Weed Clawz I View Post
    Useless, its easy to configure your npcdrops file with a txt editor like notepad..
    Sure, it is very easy to configure your own drops however using this makes things such as re-doing all slayer monster drops much faster. If you find it useless, don't use it. Simple.






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  12. #29  
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    Thanks for this, will definitely be using
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  14. #30  
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    Seems very good, nice work
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