Thread: [ANGUISH/ASCEND/ETHOS/MYSTIC PS] NPC pathfinding bug FIX

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  1. #1 [ANGUISH/ASCEND/ETHOS/MYSTIC PS] NPC pathfinding bug FIX 
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    It's been brought to my attention that this bug was never resolved or a release was never really shared properly.

    You might need to change file to .dat.

    Download map_index file:
    https://www.dropbox.com/s/jzaa5t42fkwh84w/map_index?dl=1

    So here is what it looks like:
    Attached image

    https://www.rune-server.ee/runescape...safespots.html
    ---
    other requests;
    https://www.rune-server.ee/runescape...nding-bug.html

    What I did and what seems to be the problem PLEASE correct me if I'm wrong about any of this but it seems to have solved the issues on my Mystic-PS base I'm using with was Ethos at one point.

    Seem that the map_index file via SERVER SIDED was outdated. The maps that we are using are 149 Data I belive and the map_index.dat file is currently rs2 2006 cache type dealo. Thus I opened Toms Cache Suit with my cache and used Jagex archives and found their map_index and replaced it with mine. Note, this wont fix instance areas that are created by the client like Full Construction or raids. If you wish to create them I think you must edit the map_index file and add the proper region id with the object and map file that is linked to it. I hope this helps feel free to add anything that I missed. I was looking over the DumbNPCPathing and all I could see is it was reading the map_index file mainly.
    Last edited by Six Echo; 10-03-2021 at 09:56 PM.
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  2. #2  
    Registered Member Wintersoul's Avatar
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    I replaced my map_index with yours and it didn't seem to fix the issues with it.
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