Thread: NPC Drop simulator w/ interface

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  1. #21  
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    Quote Originally Posted by Guruu View Post
    Algorithm kinda slow, it'd probably cause lag on other players who were also running simulators. Cool non the less nice release
    Yeah It can be improved. However I've tested it with high simulation amounts it really doesn't cause lag unless ur really simulating very high amounts.

    Quote Originally Posted by MarkQ View Post
    still Need your addToItemGroup method, would be nice
    I forgot
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  2. #22  
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    Quote Originally Posted by Suic View Post
    Yeah It can be improved. However I've tested it with high simulation amounts it really doesn't cause lag unless ur really simulating very high amounts.



    I forgot
    Do you still happen to have it suic, long time no see might do some rsps stuff again ;d



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  3. #23  
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    Quote Originally Posted by Nand0 View Post
    Do you still happen to have it suic, long time no see might do some rsps stuff again ;d
    have what
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  4. #24  
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    Quote Originally Posted by Suic View Post
    have what
    DropUtils class or was that just bonuses for donors etc?

    sendItemsOnInterface method since none of mine have a MAP in it.

    SetDropSimulationAmount



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  5. #25  
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    Quote Originally Posted by Nand0 View Post
    DropUtils class or was that just bonuses for donors etc?

    sendItemsOnInterface method since none of mine have a MAP in it.

    SetDropSimulationAmount
    1) yes and some utility methods
    2) I'm not on pc atm but u can write it urself in maybe 2mins
    3) it's just a setter, create a new variable dropSimulationAmount and then a setter for it
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  6. #26  
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    Quote Originally Posted by Suic View Post
    1) yes and some utility methods
    2) I'm not on pc atm but u can write it urself in maybe 2mins
    3) it's just a setter, create a new variable dropSimulationAmount and then a setter for it
    1. if not important i can skip this one
    2. im bad with packets i fucked it up
    3. yeah sorry i didnt realize lol



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  7. #27  
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    Sprite pack link is dead, could someone reupload it please?
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  8. #28  
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    reupload please
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