Algorithm kinda slow, it'd probably cause lag on other players who were also running simulators. Cool non the less nice release
Yeah It can be improved. However I've tested it with high simulation amounts it really doesn't cause lag unless ur really simulating very high amounts.
Originally Posted by MarkQ
still Need your addToItemGroup method, would be nice
Yeah It can be improved. However I've tested it with high simulation amounts it really doesn't cause lag unless ur really simulating very high amounts.
I forgot
Do you still happen to have it suic, long time no see might do some rsps stuff again ;d
Looking for blazing fast and affordable vps or web hosting?
AllGeniusHost
DropUtils class or was that just bonuses for donors etc?
sendItemsOnInterface method since none of mine have a MAP in it.
SetDropSimulationAmount
1) yes and some utility methods
2) I'm not on pc atm but u can write it urself in maybe 2mins
3) it's just a setter, create a new variable dropSimulationAmount and then a setter for it
1) yes and some utility methods
2) I'm not on pc atm but u can write it urself in maybe 2mins
3) it's just a setter, create a new variable dropSimulationAmount and then a setter for it
1. if not important i can skip this one
2. im bad with packets i fucked it up
3. yeah sorry i didnt realize lol
Looking for blazing fast and affordable vps or web hosting?
AllGeniusHost