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i only skimmed the recent posts here, but i don't think that my use case for this is being taken into account. i'm not using this to generate a path that the player walks to. this is to be used for generating paths that the server needs to generate. i.e.: a npc walking somewhere, or some entity following another
this isn't the best thing to use as i haven't gotten around to fixing the problems that it has, but i can assure you that this does not loop forever if used correctly.
Likely shit ruse source and clipping. CustomObjects.java both client and server problably some hidden objects that still have clipping in use. Try somewhere that would never be edited otherwise loop over all the objects in the list and see if they are inside that bank and sort them out. I think the remove clipping method isnt working so the removed objects might be an issue.
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